Oreno vs Innedus

posted on 2011-09-13 04:38:00
I have been wanting to fight this guy for a long time, I fought him before on many different chars. One of the few players I respect for sticking with one char for so long. Kudos to you man, anyways he agreed to a fight in the arena and I can't use defenders.



<841/841hp 613/701m 378/394mv 39416tnl no opponent no opponent calm city> eq

Innedus opens the door north of you.
You are using:
(Glowing) a blood candle
(Noteworthy) a dragonwing bloodsteel fingerspike of unerring flight
(Glowing) a white cape
(Glowing) a white cape
a helm of dark oak
(Glowing) (Humming) a diamond earring
a living wood torso
some arm plates of dark oak
a pair of dark oak gauntlets
some dark oak leg plates
a pair of living wood boots
a golden dragonscale shield
a chameleon poncho
a leather bandit belt
a living wood wrist guard
a living wood wrist guard
(Glowing) a baton of lesser disruption
(Glowing) some arrows of Griffon Flight (25)
a deep red stone
(Noteworthy) some yew ranger javelins (30)

<841/841hp 613/701m 378/394mv 39416tnl no opponent no opponent calm city>
Innedus flies north.
An undead slave walks north.

<841/841hp 613/701m 378/394mv 39416tnl no opponent no opponent calm city> n
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.

[Exits: north east south west]
A wild boar walks in.

<841/841hp 613/701m 376/394mv 39416tnl no opponent no opponent calm city> close s
You close the door south of you.

<841/841hp 613/701m 376/394mv 39416tnl no opponent no opponent calm city> af

A venomous king cobra flicks its tongue at a wild boar.

<841/841hp 613/701m 376/394mv 39416tnl no opponent no opponent calm city> sca

A plume of smoke billows from the nearby nexus.

<841/841hp 613/701m 376/394mv 39416tnl no opponent no opponent calm city> You are affected by the following:
Skill: keen sight : lasts for 46 hours
Skill: barkskin : modifies ac by -75 for 20 hours
Skill: warcry : modifies save_vs_afflictive by -6 for 7 hours
: modifies hitroll by 6 for 7 hours
Set : Treant Thews : modifies hp by 30 permanently
: modifies hitroll by 4 permanently
: modifies damroll by 4 permanently
: modifies strength by 4 permanently
: modifies constitution by 4 permanently

<841/841hp 613/701m 376/394mv 39416tnl no opponent no opponent calm city> You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.

<841/841hp 613/701m 376/394mv 39416tnl no opponent no opponent calm city>
Innedus tells you 'Close the door.'

<841/841hp 613/701m 376/394mv 39416tnl no opponent no opponent calm city> y ready?
You yell 'Ready?'

<841/841hp 613/701m 376/394mv 39416tnl no opponent no opponent calm city>
The night has begun.
A wild boar looks uncomfortable in these surroundings.

<841/841hp 629/701m 394/394mv 39416tnl no opponent no opponent calm city> close s
It's already closed.

<841/841hp 629/701m 394/394mv 39416tnl no opponent no opponent calm city> y it is
You yell 'It is.'

<841/841hp 629/701m 394/394mv 39416tnl no opponent no opponent calm city> sca
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.

<841/841hp 629/701m 394/394mv 39416tnl no opponent no opponent calm city> whe
Players near you:
Donia The East Common Road
Innedus The Path of Defence
Oreno Centre of the Arena
Eilyysx The East Common Road

<841/841hp 629/701m 394/394mv 39416tnl no opponent no opponent calm city> sca
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.

<841/841hp 629/701m 394/394mv 39416tnl no opponent no opponent calm city> n
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.

[Exits: north south]
A wild boar walks in.

<841/841hp 629/701m 392/394mv 39416tnl no opponent no opponent calm city> n
sca
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.

[Exits: north south west]
A wild boar walks in.

<841/841hp 629/701m 390/394mv 39416tnl no opponent no opponent calm city> You scan all around.
You scan north.
You scan south.
You scan west.

<841/841hp 629/701m 390/394mv 39416tnl no opponent no opponent calm city> Innedus tells you 'Yes.'

<841/841hp 629/701m 390/394mv 39416tnl no opponent no opponent calm city> sca
You scan all around.
You scan north.
You scan south.
You scan west.

<841/841hp 629/701m 390/394mv 39416tnl no opponent no opponent calm city> n
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.

[Exits: east south]
A wild boar walks in.

<841/841hp 629/701m 388/394mv 39416tnl no opponent no opponent calm city> sca
You scan all around.
You scan east.
You scan south.

<841/841hp 629/701m 388/394mv 39416tnl no opponent no opponent calm city> s
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.

[Exits: north south west]
A wild boar walks in.

<841/841hp 629/701m 386/394mv 39416tnl no opponent no opponent calm city> sca
You scan all around.
You scan north.
You scan south.
You scan west.

<841/841hp 629/701m 386/394mv 39416tnl no opponent no opponent calm city> whe
Players near you:
Donia The Main Street
Innedus The Hall of Glory
Oreno The Path of Fury
Laedroth Seringale's Nexus Point

<841/841hp 629/701m 386/394mv 39416tnl no opponent no opponent calm city>
Innedus yells 'Begin.'

<841/841hp 629/701m 386/394mv 39416tnl no opponent no opponent calm city> n
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.

[Exits: east south]
A wild boar walks in.

<841/841hp 629/701m 384/394mv 39416tnl no opponent no opponent calm city> n
Alas, you cannot go that way.

<841/841hp 629/701m 384/394mv 39416tnl no opponent no opponent calm city> sca
You scan all around.
You scan east.
You scan south.

<841/841hp 629/701m 384/394mv 39416tnl no opponent no opponent calm city> sca
You scan all around.
You scan east.
You scan south.

<841/841hp 629/701m 384/394mv 39416tnl no opponent no opponent calm city> sca
You scan all around.
You scan east.
You scan south.

<841/841hp 629/701m 384/394mv 39416tnl no opponent no opponent calm city> whe
Players near you:
Donia Entrance to the Arena
Innedus The Path of Defence
Oreno The Path of Fury
Laedroth Seringale's Nexus Point

<841/841hp 629/701m 384/394mv 39416tnl no opponent no opponent calm city> quaff purple
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<841/841hp 629/701m 384/394mv 39416tnl no opponent no opponent calm city> sca
You scan all around.
You scan east.
You scan south.

<841/841hp 629/701m 384/394mv 39416tnl no opponent no opponent calm city> e
The Hall of Courage
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.

[Exits: east west]
A wild boar walks in.

<841/841hp 629/701m 382/394mv 39416tnl no opponent no opponent calm city> sca
You scan all around.
You scan east.
You scan west.

<841/841hp 629/701m 382/394mv 39416tnl no opponent no opponent calm city> du ic
w
You stop using some yew ranger javelins.
You stop using a golden dragonscale shield as a shield.
You wield an icicle in your off-hand.
An icicle feels like a part of you!

<841/846hp 629/701m 382/394mv 39416tnl no opponent no opponent calm city> sca
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.

[Exits: east south]
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(White Aura) Innedus the Battlemaster is here.
A wild boar walks in.

<841/846hp 629/701m 380/394mv 39416tnl no opponent no opponent calm city>
Innedus flies east.
An undead slave walks east.
You scan all around.
You scan east.
*** Range 1 (east) ***
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(White Aura) Innedus the Battlemaster is here.
You scan south.

<841/846hp 629/701m 380/394mv 39416tnl no opponent no opponent calm city> dirt Innedus
They aren't here.

<841/846hp 629/701m 380/394mv 39416tnl no opponent no opponent calm city> Innedus flies in.
An undead slave walks in.

<841/846hp 629/701m 380/394mv 39416tnl no opponent no opponent calm city> e
The Hall of Courage
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.

[Exits: east west]
A wild boar walks in.

<841/846hp 629/701m 378/394mv 39416tnl no opponent no opponent calm city> w
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.

[Exits: east south]
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(White Aura) Innedus the Battlemaster is here.
A wild boar walks in.

<841/846hp 629/701m 376/394mv 39416tnl no opponent no opponent calm city> dirt Innedus

Innedus flies east.
An undead slave walks east.
They aren't here.

<841/846hp 629/701m 376/394mv 39416tnl no opponent no opponent calm city> murder Innedus

Innedus flies in.
An undead slave walks in.

<841/846hp 629/701m 376/394mv 39416tnl no opponent no opponent calm city> Innedus yells 'Help! I am being attacked by Oreno!'
Innedus turns your attack against you.
Innedus's slice MUTILATES you!
Your weapon advantage overcomes Innedus's parry attempt.
Your freezing bite MUTILATES Innedus!
Your divine power devastates Innedus!
You scream out in agonizing pain as your body starts to deform!
You let out a howl into the air as your wolven side takes over!
Innedus has a few scratches.

<827/871hp 629/701m 376/394mv 39416tnl shaft defensive aggressive city> murder Innedus

Your divine power devastates Innedus!
Your bite mauls Innedus.
You dodge an undead slave's punch.
You dodge an undead slave's punch.
You parry Innedus's slice.
A wild boar's charge injures Innedus.
Innedus has some small wounds and bruises.

<827/871hp 629/701m 376/394mv 39416tnl shaft defensive aggressive city>
Innedus stops using the red dragon shield as a shield.
A wild boar looks uncomfortable in these surroundings.
Innedus has some small wounds and bruises.

<840/871hp 640/701m 394/394mv 39416tnl shaft defensive aggressive city> sd

Innedus stops wielding an axe made of mithril.
Innedus wields a chaos-bound longbow.
Innedus has some small wounds and bruises.

<840/871hp 640/701m 394/394mv 39416tnl segment two_handed aggressive city>
Innedus sends you sprawling with a powerful bash!
Innedus's bash devastates you!
Innedus has some small wounds and bruises.

<809/871hp 640/701m 394/394mv 39416tnl segment two_handed aggressive city>
Innedus stabs at you with an arrow at point blank range.
Innedus's blast DISEMBOWELS you!
Your divine power maims Innedus!
You manage to dodge an undead slave's punch with a lot of effort.
An undead slave's punch hits you.
You dance around an undead slave's punch and easily dodge it.
Innedus's blast maims you!
Innedus's blast DISEMBOWELS you!
A wild boar's charge wounds Innedus.
Innedus's riposte MASSACRES a wild boar!
Innedus has some small wounds and bruises.

<669/871hp 640/701m 394/394mv 39416tnl segment two_handed aggressive city> wield bow

Your divine power maims Innedus!
Your freezing bite DISEMBOWELS Innedus!
You parry an undead slave's punch with an easy flourish.
You dodge an undead slave's punch.
Innedus's blast DISEMBOWELS you!
Innedus's blast MUTILATES you!
Innedus's riposte DISMEMBERS a wild boar!
A wild boar's charge wounds Innedus.
Innedus has quite a few wounds.

<579/871hp 640/701m 394/394mv 39416tnl segment two_handed aggressive city>
Innedus's bash misses you.
You evade Innedus's bash, causing him to fall flat on his face.
Innedus has quite a few wounds.

<579/871hp 640/701m 394/394mv 39416tnl segment two_handed aggressive city> You do the best you can!
Innedus has quite a few wounds.

<579/871hp 640/701m 394/394mv 39416tnl segment two_handed aggressive city> Innedus is not wearing a shield.
Innedus has quite a few wounds.

<579/871hp 640/701m 394/394mv 39416tnl segment two_handed aggressive city> You stop wielding an icicle.
You stop wielding a baton of lesser disruption.
You wield a ranger's bow.
A ranger's bow feels like a part of you!
Your phantasmal griffon DISEMBOWELS Innedus!
Your phantasmal griffon DISEMBOWELS Innedus!
You dance around an undead slave's punch and easily dodge it.
An undead slave's punch injures you.
Innedus's wild turmoil MASSACRES you!
Innedus's blast DISEMBOWELS you!
Innedus has quite a few wounds.

<452/871hp 640/701m 394/394mv 39416tnl segment two_handed aggressive city> di
Innedus is blinded by the dirt in his eyes!
Your kicked dirt scratches Innedus.
Innedus has quite a few wounds.

<452/871hp 640/701m 394/394mv 39416tnl segment two_handed aggressive city>
Your phantasmal griffon DISMEMBERS Innedus!
Your phantasmal griffon DISEMBOWELS Innedus!
Your bite wounds Innedus.
You dodge an undead slave's punch.
You parry an undead slave's punch.
Innedus's blast maims you!
Innedus's blast MUTILATES you!
Innedus has some big nasty wounds and scratches.

<378/871hp 640/701m 394/394mv 39416tnl segment two_handed aggressive city>
Your phantasmal griffon DISEMBOWELS Innedus!
Your phantasmal griffon DISEMBOWELS Innedus!
Your phantasmal griffon DISEMBOWELS Innedus!
You parry an undead slave's punch with an easy flourish.
An undead slave's punch injures you.
You dodge an undead slave's punch.
Innedus's blast maims you!
A wild boar's charge misses Innedus.
Innedus looks pretty hurt.

<328/871hp 640/701m 394/394mv 39416tnl segment two_handed aggressive city>
Innedus has fled!
Innedus flies south.
An undead slave has fled!
An undead slave walks south.

<328/871hp 640/701m 394/394mv 39416tnl no opponent no opponent aggressive city> s
murder Innedus
The Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.

[Exits: north south west]
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(White Aura) Innedus the Battlemaster is here.
A wild boar walks in.

<328/871hp 640/701m 392/394mv 39416tnl no opponent no opponent aggressive city> Innedus yells 'Help! I am being attacked by someone!'
Your phantasmal griffon DISMEMBERS Innedus!
Innedus looks pretty hurt.

<328/871hp 640/701m 392/394mv 39416tnl segment two_handed aggressive city>
Innedus's bash misses you.
You evade Innedus's bash, causing him to fall flat on his face.
Your phantasmal griffon DISMEMBERS Innedus!
Innedus's blast DISEMBOWELS you!
Innedus's blast DISEMBOWELS you!
A wild boar's charge injures Innedus.
A wild boar's charge misses Innedus.
Innedus is in awful condition.

<235/871hp 640/701m 392/394mv 39416tnl segment two_handed aggressive city>
Innedus rubs the dirt out of his eyes.
Your phantasmal griffon misses Innedus.
Innedus's blast maims you!
You sure are BLEEDING!
Innedus's riposte DISEMBOWELS a wild boar!
A wild boar's charge injures Innedus.
Innedus is in awful condition.

<201/871hp 640/701m 392/394mv 39416tnl segment two_handed aggressive city>
Innedus's bash misses you.
You evade Innedus's bash, causing him to fall flat on his face.
Your phantasmal griffon DISEMBOWELS Innedus!
Your phantasmal griffon DISMEMBERS Innedus!
Innedus is DEAD!!
Innedus has yielded. You have won the challenge.
Innedus's severed head plops on the ground.

<201/871hp 640/701m 392/394mv 39416tnl no opponent no opponent aggressive city>
Lightning flashes in the sky.
A wild boar looks uncomfortable in these surroundings.
The white aura around your body fades.