Zigott v Sevacred

posted on 2010-04-12 22:59:43
Sevacred uncoils and spins around, cleaving madly!
You yell 'Help! Sevacred is cleaving through everything in sight!'
Sevacred's windmill cleave *** DEVASTATES *** you!
Zar the Master Berserker is unaffected by Sevacred's windmill cleave!
Sevacred is in excellent condition.

<527/821hp 405/405m 563/563mv 18089 30441gp shaft two_handed aggressive> You flee from combat!
You lost 10 experience points.
Berserker Guildhall
This room has been sparsely furnished, as expensive things would be
wasted in here. With the frequency the Guild's members lose their tempers
and start smashing things, it would quickly become uneconomic to replace
everything. Although this hall is cleaned regularly, even now you can see
the remains of a broken chair or two piled in the corner. Unbroken chairs
stand here also, allowing people to sit and try to regain their composure
a bit. The fierce sounds of fighting come from the practice hall north of
you, and many a loud bellow can be heard. There is a chest here, seemingly
unscratched, for members to put their unwanted items in. You can head
north to the practice hall, or return to the city eastwards.

[Exits: north east]
(Glowing) A large wooden donation chest sits here.

<527/821hp 405/405m 561/563mv 18099 30441gp no opponent no opponent aggressive>
n
Hall of Fury
You have entered the aptly named Hall of Fury, where young Berserkers
come and train their skills. Practice dummy parts lie strewn all over the
floor where they have been hacked to pieces, and more are being vigorously
dismembered by people practising. There are dents and bloodstains on the
walls, obviously where the practising got a bit TOO enthusiastic. A young
Berserker is off to the side learning to roar under the guidance of a more
experienced member, and he jumps suddenly as he gets it right and scares
himself silly. You can return to the guildhall southwards.

[Exits: south]
Sevacred the Battlemaster, Knight of Valour is riding on the back of a golden Asc'Liena stallion.
Zar the Master Berserker is here, fighting Sevacred.

<527/821hp 405/405m 559/563mv 18099 30441gp no opponent no opponent aggressive>
Zar the Master Berserker's charge MANGLES Sevacred!
Zar the Master Berserker's charge MANGLES Sevacred!
Zar the Master Berserker is unaffected by Sevacred's cleave!

<527/821hp 405/405m 559/563mv 18099 30441gp no opponent no opponent aggressive>
murder seva

Zar the Master Berserker's charge MANGLES Sevacred!

<527/821hp 405/405m 559/563mv 18099 30441gp no opponent no opponent aggressive> You step out of the shadows.
Sevacred yells 'Help! I am being attacked by Zigott!'
You trample around loudly again.
Sevacred couldn't dodge your cleave but you miss by inches.
Sevacred thrusts your turmoil aside in a skillful parry.
Sevacred has fled!
Sevacred gallops south on a golden Asc'Liena stallion.

<527/821hp 405/405m 559/563mv 18099 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Olyn Records Hall of the Mystics of Arcana
Sevacred Berserker Guildhall

<527/821hp 405/405m 559/563mv 18099 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Olyn Records Hall of the Mystics of Arcana
Sevacred Berserker Guildhall

<527/821hp 405/405m 559/563mv 18099 30441gp no opponent no opponent aggressive>
sca s
You scan south.
*** Range 1 (south) ***
Sevacred the Battlemaster, Knight of Valour is riding on the back of a golden Asc'Liena stallion.

<527/821hp 405/405m 559/563mv 18099 30441gp no opponent no opponent aggressive>
g purp sack
g purp sack
You get a purple potion from a Loot Sack.

<527/821hp 405/405m 559/563mv 18099 30441gp no opponent no opponent aggressive>
g purp sack
You get a purple potion from a Loot Sack.

<527/821hp 405/405m 559/563mv 18099 30441gp no opponent no opponent aggressive> You get a purple potion from a Loot Sack.

<527/821hp 405/405m 559/563mv 18099 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Olyn Records Hall of the Mystics of Arcana
Sevacred Berserker Guildhall

<527/821hp 405/405m 559/563mv 18099 30441gp no opponent no opponent aggressive>
The city clock tolls twelve times, announcing midday.
The tip of the Demonflame glows brightly.

<546/821hp 405/405m 563/563mv 18099 30441gp no opponent no opponent aggressive>
ho iron
You stop wielding a bejewelled battle axe.
You wield a dagger of dark iron.
A dagger of dark iron feels like a part of you!

<546/821hp 405/405m 563/563mv 18099 30441gp no opponent no opponent aggressive>
ho ass
You stop wielding the Demonflame.
You hold an assassin's diary in your hand.
You are now counterbalanced.

<546/821hp 405/405m 563/563mv 18099 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Olyn Records Hall of the Mystics of Arcana
Sevacred Berserker Guildhall

<546/821hp 405/405m 563/563mv 18099 30441gp no opponent no opponent aggressive>
i
You are carrying:
( 3) a purple potion
a seashell ring
a Loot Sack
(Glowing) the Demonflame
(Glowing) an icy blue dagger
(Glowing) (Humming) a bejewelled battle axe

<546/821hp 405/405m 563/563mv 18099 30441gp no opponent no opponent aggressive>
g sha sack
You get a sharp shard of obsidian from a Loot Sack.

<546/821hp 405/405m 563/563mv 18099 30441gp no opponent no opponent aggressive>
dual sha
You stop holding an assassin's diary in your hand.
You wield a sharp shard of obsidian in your off-hand.
A sharp shard of obsidian feels like a part of you!
You are no longer counterbalanced.

<546/821hp 405/405m 563/563mv 18099 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Olyn Records Hall of the Mystics of Arcana
Sevacred Berserker Guildhall

<546/821hp 405/405m 563/563mv 18099 30441gp no opponent no opponent aggressive>
af
You are affected by the following:
Skill: detect hidden : lasts for 28 hours
Set : Shape of the Wraith: modifies hitroll by 4 permanently
: modifies damroll by 4 permanently
: modifies save_vs_spell by -9 permanently
: modifies move by 105 permanently

<546/821hp 405/405m 563/563mv 18099 30441gp no opponent no opponent aggressive>
quaff purp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<546/821hp 405/405m 563/563mv 18099 30441gp no opponent no opponent aggressive>
s
bl seva
Berserker Guildhall
This room has been sparsely furnished, as expensive things would be
wasted in here. With the frequency the Guild's members lose their tempers
and start smashing things, it would quickly become uneconomic to replace
everything. Although this hall is cleaned regularly, even now you can see
the remains of a broken chair or two piled in the corner. Unbroken chairs
stand here also, allowing people to sit and try to regain their composure
a bit. The fierce sounds of fighting come from the practice hall north of
you, and many a loud bellow can be heard. There is a chest here, seemingly
unscratched, for members to put their unwanted items in. You can head
north to the practice hall, or return to the city eastwards.

[Exits: north east]
(Glowing) A large wooden donation chest sits here.
Sevacred the Battlemaster, Knight of Valour is riding on the back of a golden Asc'Liena stallion.
You yell 'Help! I am being attacked by Sevacred!'
Sevacred's cleave DISMEMBERS you!
You nimbly dodge Sevacred's cleave with a practiced maneuver.
Sevacred has quite a few wounds.

<488/821hp 405/405m 562/563mv 18099 30441gp shaft two_handed aggressive> You can't do that while fighting.
Sevacred has quite a few wounds.

<488/821hp 405/405m 562/563mv 18099 30441gp shaft two_handed aggressive>
flee
You flee from combat!
You lost 10 experience points.
Entrance to the Guild of Berserkers
Shouts of rage can be heard through this doorway, and from the various
annoyed looking statues outside and the furious looking guard on the door,
you surmise this is the entrance for the Guild of Berserkers. There are two
torches in brackets on the wall near the entrance, casting pale shadows on
the path around you. You can enter the Guild to the west or return to the
street eastwards.

[Exits: east west]

<488/821hp 405/405m 561/563mv 18109 30441gp no opponent no opponent aggressive>
w
bl seva
Berserker Guildhall
This room has been sparsely furnished, as expensive things would be
wasted in here. With the frequency the Guild's members lose their tempers
and start smashing things, it would quickly become uneconomic to replace
everything. Although this hall is cleaned regularly, even now you can see
the remains of a broken chair or two piled in the corner. Unbroken chairs
stand here also, allowing people to sit and try to regain their composure
a bit. The fierce sounds of fighting come from the practice hall north of
you, and many a loud bellow can be heard. There is a chest here, seemingly
unscratched, for members to put their unwanted items in. You can head
north to the practice hall, or return to the city eastwards.

[Exits: north east]
(Glowing) A large wooden donation chest sits here.
Sevacred the Battlemaster, Knight of Valour is riding on the back of a golden Asc'Liena stallion.

<488/821hp 405/405m 560/563mv 18109 30441gp no opponent no opponent aggressive> You hit Sevacred on the back of the head with a lead filled sack.
Sevacred yells 'Help! Zigott just tried to blackjack me!'
Your blackjack hits Sevacred.
Sevacred has quite a few wounds.

<488/821hp 405/405m 560/563mv 18109 30441gp shaft two_handed aggressive>
Sevacred scans all around.
Sevacred has quite a few wounds.

<488/821hp 405/405m 560/563mv 18109 30441gp shaft two_handed aggressive>
Sevacred's cleave DISEMBOWELS you!
Your pierce DISMEMBERS Sevacred!
Sevacred has quite a few wounds.

<445/821hp 405/405m 560/563mv 18109 30441gp shaft two_handed aggressive>
Sevacred strikes you with his weapon and attempts to hobble you.
Sevacred's hobble wounds you.
You clutch your leg painfully as you begin to hobble.
Sevacred has quite a few wounds.

<426/821hp 405/405m 560/563mv 18109 30441gp shaft two_handed aggressive>
Sevacred's cleave MUTILATES you!
Sevacred's cleave DISMEMBERS you!
Your pierce MASSACRES Sevacred!
Your weapon advantage overcomes Sevacred's parry attempt.
Your slice DISMEMBERS Sevacred!
Your pierce MASSACRES Sevacred!
Sevacred has some big nasty wounds and scratches.

<328/821hp 405/405m 560/563mv 18109 30441gp shaft two_handed aggressive>
flee
You flee from combat!
You lost 10 experience points.
Entrance to the Guild of Berserkers
Shouts of rage can be heard through this doorway, and from the various
annoyed looking statues outside and the furious looking guard on the door,
you surmise this is the entrance for the Guild of Berserkers. There are two
torches in brackets on the wall near the entrance, casting pale shadows on
the path around you. You can enter the Guild to the west or return to the
street eastwards.

[Exits: east west]

<328/821hp 405/405m 559/563mv 18119 30441gp no opponent no opponent aggressive>
w
n
Berserker Guildhall
This room has been sparsely furnished, as expensive things would be
wasted in here. With the frequency the Guild's members lose their tempers
and start smashing things, it would quickly become uneconomic to replace
everything. Although this hall is cleaned regularly, even now you can see
the remains of a broken chair or two piled in the corner. Unbroken chairs
stand here also, allowing people to sit and try to regain their composure
a bit. The fierce sounds of fighting come from the practice hall north of
you, and many a loud bellow can be heard. There is a chest here, seemingly
unscratched, for members to put their unwanted items in. You can head
north to the practice hall, or return to the city eastwards.

[Exits: north east]
(Glowing) A large wooden donation chest sits here.
Sevacred the Battlemaster, Knight of Valour is riding on the back of a golden Asc'Liena stallion.

<328/821hp 405/405m 558/563mv 18119 30441gp no opponent no opponent aggressive> Hall of Fury
You have entered the aptly named Hall of Fury, where young Berserkers
come and train their skills. Practice dummy parts lie strewn all over the
floor where they have been hacked to pieces, and more are being vigorously
dismembered by people practising. There are dents and bloodstains on the
walls, obviously where the practising got a bit TOO enthusiastic. A young
Berserker is off to the side learning to roar under the guidance of a more
experienced member, and he jumps suddenly as he gets it right and scares
himself silly. You can return to the guildhall southwards.

[Exits: south]
Zar the Master Berserker watches over his, slightly mad, students.

<328/821hp 405/405m 557/563mv 18119 30441gp no opponent no opponent aggressive>
hide
You attempt to hide.

<328/821hp 405/405m 557/563mv 18119 30441gp no opponent no opponent aggressive>
r
You rest.

<328/821hp 405/405m 557/563mv 18119 30441gp no opponent no opponent aggressive>
Smoke from the Demonflame fills the surroundings.

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
whe pk
Players near you:
Zigott Hall of Fury
Sevacred Entrance to the Guild of Berserkers

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
eq
You are using:
(Glowing) (Humming) an Ancient Banner of Illisidar
a dragonblood snake ring of maiming
a webbed ring
a black plate neckguard
a black plate neckguard
a black leather hood
an earring set with a burning eye
a vest of dark satin
a pair of black leather sleeves
(Humming) a pair of blood soaked gloves
a pair of black leather pants
(Glowing) (Humming) some spider-climbing slippers
a pitch black cloak
a crimson sash
(Humming) a wraith band
(Humming) a wraith band
(Glowing) (Humming) a dagger of dark iron
(Glowing) (Humming) a sharp shard of obsidian
(Humming) a dragonblood speckled green stone

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
Your leg recovers enough to move normally again.

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Olyn Records Hall of the Mystics of Arcana
Sevacred Berserker Guildhall

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
whe pk
Players near you:
Zigott Hall of Fury
Sevacred Berserker Guildhall

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
ho ass
You step out of the shadows.
You stop wielding a sharp shard of obsidian.
You hold an assassin's diary in your hand.
You are now counterbalanced.

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
st
You stand up.

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
hide
You attempt to hide.

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
r
You rest.

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Olyn Records Hall of the Mystics of Arcana
Sevacred Berserker Guildhall

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
st
You stand up.

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
g ener sack
You step out of the shadows.
You get an energy scroll from a Loot Sack.

<359/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
recite ener
You recite an energy scroll.
You feel a lot better!
You feel fully refreshed!

<383/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
g ener sack
You get an energy scroll from a Loot Sack.

<383/821hp 405/405m 563/563mv 18119 30441gp no opponent no opponent aggressive>
recite ener
You recite an energy scroll.
You feel a lot better!
You feel fully refreshed!
You have become better at scrolls!

<405/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe pk
Players near you:
Zigott Hall of Fury
Sevacred Berserker Guildhall

<405/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Olyn Records Hall of the Mystics of Arcana
Sevacred Berserker Guildhall

<405/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
who pk
[45 Duerg Thi] (JUGGERNAUT) Zigott the Master of Stealth
[45 Stone War] Ibauwyn Neutrinos the Conquistador
[44 Dwarf Hea] Mirabel the Shepherd of the Helpless
[50 Dwarf War] [KNIGHT] Sevacred the Battlemaster, Knight of Valour
[43 Human Inv] [KNIGHT] Rirrawayne Illuminus the Mistress of Lightning, Footwoman of Valour
Players found: 5
There are 12 characters on; the most on since startup was 18.

<405/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
g ener sack
You get an energy scroll from a Loot Sack.

<405/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
recite ener

The white aura around your body fades.
The tip of the Demonflame glows brightly.

<422/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You recite an energy scroll.
You feel a lot better!
You feel fully refreshed!

<446/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
g purp sack
You get a purple potion from a Loot Sack.

<446/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
g ener sack
You get an energy scroll from a Loot Sack.

<446/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
recite ener
You recite an energy scroll.
You feel a lot better!
You feel fully refreshed!

<475/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Olyn Records Hall of the Mystics of Arcana
Sevacred Berserker Guildhall

<475/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
quaff purp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<475/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
hide
You attempt to hide.

<475/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
sne
You attempt to move silently.

<475/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
af
You are affected by the following:
Skill: sneak : lasts for 45 hours
Spell: sanctuary : lasts for 1 hours
Skill: detect hidden : lasts for 26 hours
Set : Shape of the Wraith: modifies hitroll by 4 permanently
: modifies damroll by 4 permanently
: modifies save_vs_spell by -9 permanently
: modifies move by 105 permanently

<475/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe pk
Players near you:
Zigott Hall of Fury
Sevacred Berserker Guildhall

<475/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
s
Berserker Guildhall
This room has been sparsely furnished, as expensive things would be
wasted in here. With the frequency the Guild's members lose their tempers
and start smashing things, it would quickly become uneconomic to replace
everything. Although this hall is cleaned regularly, even now you can see
the remains of a broken chair or two piled in the corner. Unbroken chairs
stand here also, allowing people to sit and try to regain their composure
a bit. The fierce sounds of fighting come from the practice hall north of
you, and many a loud bellow can be heard. There is a chest here, seemingly
unscratched, for members to put their unwanted items in. You can head
north to the practice hall, or return to the city eastwards.

[Exits: north east]
(Glowing) A large wooden donation chest sits here.
(White Aura) Sevacred the Battlemaster, Knight of Valour is riding on the back of a golden Asc'Liena stallion.

<475/821hp 405/405m 561/563mv 18117 30441gp no opponent no opponent aggressive>
bl seva
You step out of the shadows.
You hit Sevacred on the back of the head with a lead filled sack.
Sevacred yells 'Help! Zigott just tried to blackjack me!'
You trample around loudly again.
Your blackjack grazes Sevacred.
Sevacred has quite a few wounds.

<475/821hp 405/405m 561/563mv 18117 30441gp shaft two_handed aggressive>
You dance around Sevacred's cleave and easily dodge it.
Sevacred dodges your pierce.
Sevacred has quite a few wounds.

<475/821hp 405/405m 561/563mv 18117 30441gp shaft two_handed aggressive>
Sevacred's bash misses you.
You evade Sevacred's bash, causing him to fall flat on his face.
Sevacred has quite a few wounds.

<475/821hp 405/405m 561/563mv 18117 30441gp shaft two_handed aggressive>
Sevacred's cleave DISMEMBERS you!
Your pierce MUTILATES Sevacred!
Sevacred has quite a few wounds.

<420/821hp 405/405m 561/563mv 18117 30441gp shaft two_handed aggressive>
whe

The white aura around Sevacred fades.
The Demonflame emits a cloud of light blue smoke.
Sevacred has quite a few wounds.

<432/821hp 405/405m 563/563mv 18117 30441gp shaft two_handed aggressive> Players near you:
Zigott Berserker Guildhall
Olyn Records Hall of the Mystics of Arcana
Sevacred Berserker Guildhall
Sevacred has quite a few wounds.

<432/821hp 405/405m 563/563mv 18117 30441gp shaft two_handed aggressive>
Sevacred's cleave DISMEMBERS you!
Sevacred's cleave misses you.
Your pierce MANGLES Sevacred!
Sevacred has quite a few wounds.

<374/821hp 405/405m 563/563mv 18117 30441gp shaft two_handed aggressive>
sid
You sidestep completely around Sevacred to stab him from behind.
Your sidestep === OBLITERATES === Sevacred!
As Sevacred reels in pain, you duck in low to trip him.
His feet aren't on the ground.
Sevacred has some big nasty wounds and scratches.

<374/821hp 405/405m 541/563mv 18117 30441gp shaft two_handed aggressive>
Sevacred has fled!
Sevacred gallops east on a golden Asc'Liena stallion.

<374/821hp 405/405m 541/563mv 18117 30441gp no opponent no opponent aggressive>
n
Hall of Fury
You have entered the aptly named Hall of Fury, where young Berserkers
come and train their skills. Practice dummy parts lie strewn all over the
floor where they have been hacked to pieces, and more are being vigorously
dismembered by people practising. There are dents and bloodstains on the
walls, obviously where the practising got a bit TOO enthusiastic. A young
Berserker is off to the side learning to roar under the guidance of a more
experienced member, and he jumps suddenly as he gets it right and scares
himself silly. You can return to the guildhall southwards.

[Exits: south]
Zar the Master Berserker watches over his, slightly mad, students.

<374/821hp 405/405m 540/563mv 18117 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Olyn Records Hall of the Mystics of Arcana
Sevacred Eastern Square of Timaran

<374/821hp 405/405m 540/563mv 18117 30441gp no opponent no opponent aggressive>
hide
You attempt to hide.

<374/821hp 405/405m 540/563mv 18117 30441gp no opponent no opponent aggressive>
r
You rest.

<374/821hp 405/405m 540/563mv 18117 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Sevacred Eastern Square of Timaran

<374/821hp 405/405m 540/563mv 18117 30441gp no opponent no opponent aggressive>
who pk
[45 Duerg Thi] (JUGGERNAUT) Zigott the Master of Stealth
[45 Stone War] Ibauwyn Neutrinos the Conquistador
[44 Dwarf Hea] Mirabel the Shepherd of the Helpless
[50 Dwarf War] [KNIGHT] Sevacred the Battlemaster, Knight of Valour
[43 Human Inv] [KNIGHT] Rirrawayne Illuminus the Mistress of Lightning, Footwoman of Valour
Players found: 5
There are 12 characters on; the most on since startup was 18.

<374/821hp 405/405m 540/563mv 18117 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Sevacred Eastern Square of Timaran

<374/821hp 405/405m 540/563mv 18117 30441gp no opponent no opponent aggressive>
The white aura around your body fades.
The tip of the Demonflame glows brightly.

<396/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
Sevacred yells 'Light of Heaven, grant me your fury to purge the darkness!'

<396/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Sevacred Eastern Main Street

<396/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
af
You are affected by the following:
Skill: detect hidden : lasts for 24 hours
Set : Shape of the Wraith: modifies hitroll by 4 permanently
: modifies damroll by 4 permanently
: modifies save_vs_spell by -9 permanently
: modifies move by 105 permanently

<396/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
vis
You step out of the shadows.

<396/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Sevacred Eastern Main Street

<396/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
g bag sack
You get a sleeping bag from a Loot Sack.
dro bag
sl bag

<396/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You drop a sleeping bag.

<396/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You go to sleep in a sleeping bag.

<396/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
who pk
[45 Duerg Thi] (JUGGERNAUT) Zigott the Master of Stealth
[45 Stone War] Ibauwyn Neutrinos the Conquistador
[44 Dwarf Hea] Mirabel the Shepherd of the Helpless
[50 Dwarf War] [KNIGHT] Sevacred the Battlemaster, Knight of Valour
[43 Human Inv] [KNIGHT] Rirrawayne Illuminus the Mistress of Lightning, Footwoman of Valour
Players found: 5
There are 12 characters on; the most on since startup was 18.

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
st
You wake and stand up.
g bag
put bag sack

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You get a sleeping bag.

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe pk
You put a sleeping bag in a Loot Sack.

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> Players near you:
Zigott Hall of Fury
Sevacred Eastern Main Street

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
r
You rest.

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
g beef sack
You get a slab of beef from a Loot Sack.

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
eat 1.
You eat a slab of beef.
You are full.

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Sevacred Eastern Main Street

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
wh
[ Avian ] Leldrin the Bludgeoner
[ Half ] Joonistaja Tabasalust the Footpad
[45 Duerg Thi] Zigott the Master of Stealth
[52 Storm AVA] [LEGION] (OUTLAW) (OUTCAST) Olyn Lotide, Lord of Darkness
[ Storm ] [KNIGHT] Calentus the Holy Patriarch of Healing, Knight of Valour
[ Stone ] Ibauwyn Neutrinos the Conquistador
[ Dwarf ] Mirabel the Shepherd of the Helpless
[ Gnome ] Querious the Grand Sorcerer
[ Dwarf ] [KNIGHT] Sevacred the Battlemaster, Knight of Valour
[ H-Elf ] Tiretha Gwynthorn the Muscle Lady
[ Human ] [KNIGHT] Rirrawayne Illuminus the Mistress of Lightning, Footwoman of Valour
[ Duerg ] Arhlonhor the Assassin
Players found: 12
There are 12 characters on; the most on since startup was 18.

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe
Players near you:
Zigott Hall of Fury
Sevacred Eastern Main Street

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
g bag sack
You get a sleeping bag from a Loot Sack.
dro bag
sl bag

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You drop a sleeping bag.

<459/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You go to sleep in a sleeping bag.

<530/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
st
You wake and stand up.
g bag
put bag sack

<530/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe pk
You get a sleeping bag.

<530/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You put a sleeping bag in a Loot Sack.

<530/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
r
Players near you:
Zigott Hall of Fury
Sevacred Eastern Main Street

<530/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You rest.

<530/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
st
You stand up.

<530/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
hide
r
You attempt to hide.

<530/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You rest.

<530/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
The Demonflame emits a cloud of light blue smoke.

<562/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>


<562/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe pk
Players near you:
Zigott Hall of Fury
Sevacred Eastern Square of Timaran

<562/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
g bag sack
You step out of the shadows.
You get a sleeping bag from a Loot Sack.
dro bag
sl bag

<562/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You drop a sleeping bag.

<562/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You go to sleep in a sleeping bag.

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
st
You wake and stand up.
g bag
put bag sack

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
whe pk
You get a sleeping bag.

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You put a sleeping bag in a Loot Sack.

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> Players near you:
Zigott Hall of Fury
Sevacred Berserker Guildhall

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
Sevacred gallops in on a golden Asc'Liena stallion.

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
sca s

Zar the Master Berserker yells 'Sevacred! Now you die!'
Zar the Master Berserker's charge DISEMBOWELS Sevacred!

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> You scan south.

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
murder seva
Sevacred yells 'Help! I am being attacked by Zigott!'
Your pierce devastates Sevacred!
Your pierce maims Sevacred!
Sevacred has some big nasty wounds and scratches.

<642/821hp 405/405m 563/563mv 18117 30441gp shaft dual_wield aggressive>
Zar the Master Berserker's charge DISEMBOWELS Sevacred!
Zar the Master Berserker's charge DISEMBOWELS Sevacred!
Zar the Master Berserker is unaffected by Sevacred's cleave!
Zar the Master Berserker is unaffected by Sevacred's sting!
Your pierce MUTILATES Sevacred!
Sevacred has some big nasty wounds and scratches.

<642/821hp 405/405m 563/563mv 18117 30441gp shaft dual_wield aggressive>
Sevacred has fled!
Sevacred gallops south on a golden Asc'Liena stallion.

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
dual shard
You stop holding an assassin's diary in your hand.
You wield a sharp shard of obsidian in your off-hand.
A sharp shard of obsidian feels like a part of you!
You are no longer counterbalanced.

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
quaff purp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
scan all
You scan all around.
You scan south.

<642/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
s
whe pk
Berserker Guildhall
This room has been sparsely furnished, as expensive things would be
wasted in here. With the frequency the Guild's members lose their tempers
and start smashing things, it would quickly become uneconomic to replace
everything. Although this hall is cleaned regularly, even now you can see
the remains of a broken chair or two piled in the corner. Unbroken chairs
stand here also, allowing people to sit and try to regain their composure
a bit. The fierce sounds of fighting come from the practice hall north of
you, and many a loud bellow can be heard. There is a chest here, seemingly
unscratched, for members to put their unwanted items in. You can head
north to the practice hall, or return to the city eastwards.

[Exits: north east]
(Glowing) A large wooden donation chest sits here.

<642/821hp 405/405m 562/563mv 18117 30441gp no opponent no opponent aggressive>
e
Players near you:
Zigott Berserker Guildhall
Sevacred Eastern Main Street

<642/821hp 405/405m 562/563mv 18117 30441gp no opponent no opponent aggressive>
bl seva
Entrance to the Guild of Berserkers
Shouts of rage can be heard through this doorway, and from the various
annoyed looking statues outside and the furious looking guard on the door,
you surmise this is the entrance for the Guild of Berserkers. There are two
torches in brackets on the wall near the entrance, casting pale shadows on
the path around you. You can enter the Guild to the west or return to the
street eastwards.

[Exits: east west]

<642/821hp 405/405m 561/563mv 18117 30441gp no opponent no opponent aggressive>
e
They aren't here.

<642/821hp 405/405m 561/563mv 18117 30441gp no opponent no opponent aggressive> Midget Avenue
You have entered Midget Avenue. Just to the south lies the busy Eastern
Square and people leaving and entering it walk past you continuously. To
the north you can see what looks like a temple, shrouded in gloom. A
number of torches stand in various places along the street, lighting the
way for people to continue their business through the night. To the east
is a green door, indicating a bar of some sort. West lies the Guild of
Berserkers, and the road continues north.

A large, VERY important sign hangs on the door to the east.

[Exits: north east south west]

<642/821hp 405/405m 559/563mv 18117 30441gp no opponent no opponent aggressive>
s
bl seva
Eastern Square of Timaran
This is the busy Eastern Square of the city. People stream in from the
city centre and the nearby east gate, going about their daily business.
Adventurers abound as this place is often used to arrange travelling
parties for exploring outside the city. Torches in tall ornate holders
stand around, casting a blazing light around the square as life continues
even into the early hours of the morning. Residents come to sit on benches
beside the fountain at the centre of the square and talk, and as always
where there's water there's children, playing on the edges of the fountain
and splashing each other. To the north of see a large building that
appears covered in gloom no matter the time of day, and to the east is the
east gate. Southwards you can see the Guild of Illusionists at the end of
the street. You can also head for the city centre to the west.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.

<642/821hp 405/405m 557/563mv 18117 30441gp no opponent no opponent aggressive>
scan all
They aren't here.

<642/821hp 405/405m 557/563mv 18117 30441gp no opponent no opponent aggressive> You scan all around.
You scan north.
*** Range 2 (north) ***
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
*** Range 5 (north) ***
A dark priest stands here, casting curses to all.
You scan east.
*** Range 2 (east) ***
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A gate guard of Timaran stands here, protecting the city.
A gate guard of Timaran stands here, protecting the city.
You scan south.
*** Range 2 (south) ***
A member of the Timaran city night watch keeps an eye out.
You scan west.
*** Range 4 (west) ***
A member of the Timaran city night watch keeps an eye out.
Narak the head guard is here, keeping watch on his city.
*** Range 5 (west) ***
A feral cat wanders around, looking for prey or scraps.

<642/821hp 405/405m 557/563mv 18117 30441gp no opponent no opponent aggressive>
whe pk
Players near you:
Zigott Eastern Square of Timaran
Sevacred Western Main Street

<642/821hp 405/405m 557/563mv 18117 30441gp no opponent no opponent aggressive>
w
w
Eastern Main Street
This part of the street is very close to the Eastern Square of the city,
and as such is quite a busy place. North is an empty looking building,
apparently not in use, but to the south is a small store with a
cartographers sign above the entrance. As with the rest of the street
torches stand in holders, keeping the darkness of the night away so people
may continue about their business. The Eastern Square is just to your
east, while the street stretches towards the City Centre west.

[Exits: east south west]

<642/821hp 405/405m 555/563mv 18117 30441gp no opponent no opponent aggressive>
whe pk
Eastern Main Street
Here on the main street to your north is the Guild of Necromancers,
while looking north and east, you see the outline of what looks like
another temple, but there seems to be some kind of perpetual gloom hanging
over it. To the south lies the office of the Mayor, a medium sized two-
storey building with guards posted out the front. As with all the streets,
torches are placed here and there to light your way in the dark that
covers the city like a blanket. You can continue down the street to either
the east or west.

[Exits: north east south west]

<642/821hp 405/405m 553/563mv 18117 30441gp no opponent no opponent aggressive>
w
w
Players near you:
Zigott Eastern Main Street
Sevacred Western Main Street

<642/821hp 405/405m 553/563mv 18117 30441gp no opponent no opponent aggressive> Eastern Main Street
Travelling along the eastern part of Main street, you see to the north a
strange, grassy knoll extending downhill towards a large, formidable looking
fortress. Torches line the way, ready to be lit when darkness befalls the
city. You can continue eastwards down the road, and head towards the city
centre to the west.

[Exits: north east west]

<642/821hp 405/405m 551/563mv 18117 30441gp no opponent no opponent aggressive> Eastern Main Street
This is the eastern part of the Main Street of the city, which runs
between the east and west gates straight through the city centre. The
street is thronged with people, walking along in groups or alone towards
the centre or other areas. There is the wall of a large ornate building, a
temple from the looks of things, to the south of you, and to the north is
the wall of a small building. A window looks in on some sort of weapon
shop. A number of torches line the way, lighting the street so that
business may continue into the night. The road continues eastwards towards
the Eastern Square, while just to the west is the City Centre.

[Exits: east west]
A member of the Timaran city night watch keeps an eye out.
Narak the head guard is here, keeping watch on his city.

<642/821hp 405/405m 549/563mv 18117 30441gp no opponent no opponent aggressive>
w
City Centre of Timaran
You have entered the busy centre of Timaran. Although night darkens the
sky, many torches cast a flickering light around the square. Strange
shadows dance along the ground and against walls. Even at this late hour
the square is a bustle of activity with travellers arriving from the
various gates and local people generally chatting and enjoying themselves
after a hard days work. A large marble fountain dominates the centre of the
square, beautifully carved and spraying arching streams of water into the
night sky. The benches around it hold people discussing the day, or
travellers resting their weary feet for a moment. The torches burn brightly
in various holders dotted around the square, providing ample light to see
by. To the south you see what looks like a temple. Exits lead in all
directions to other parts of the city.

[Exits: north east south west]
A string of beads is here.
A small tent is pitched here.
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
A feral cat wanders around, looking for prey or scraps.

<642/821hp 405/405m 547/563mv 18117 30441gp no opponent no opponent aggressive>
w
whe pk
Western Main Street
This is the western part of Main Street, which runs between the east
and west gates through the centre of the city. The way is brightly lit by
torches that dance and flare as the wind blows. Just to your east is the
busy city centre, and many people pass you on their way to it. To the
north is a stone wall, solid and impenetrable. South lies a small building
with many wooden boats standing outside it, and the sign of a shipwright
hanging above the door. You can continue down the street to the west.

[Exits: east south west]
Selena the Mayor of Timaran is here, smiling happily to all.

<642/821hp 405/405m 545/563mv 18117 30441gp no opponent no opponent aggressive>
w

Sevacred gallops in on a golden Asc'Liena stallion.

<642/821hp 405/405m 545/563mv 18117 30441gp no opponent no opponent aggressive>
w
Players near you:
Zigott Western Main Street
Sevacred Western Main Street

<642/821hp 405/405m 545/563mv 18117 30441gp no opponent no opponent aggressive> Western Main Street
You are travelling along the Main Street. The way is lit by torches now
that night covers the city. Many people walk past, going about their
business quietly alone or in groups. A short distance to the east the busy
city centre is visible, and to your north stands a large building with
marble pillars outside. The ornate sign above the door indicates that this
is the city bank. You can continue down the street east and west.

[Exits: north east south west]

<642/821hp 405/405m 543/563mv 18117 30441gp no opponent no opponent aggressive> Western Main Street
You are standing on the Main Street, just east of a large building that
looks suspiciously like a bank, and a constant stream of people pass you
by on their way to the city centre that also lies eastwards. Torches flare
in the odd gust of wind, casting their light on the street. North of you
is an empty looking building, and to the south you can see a small, dark
alleyway. Looking westwards you can see the outline of what looks like a
temple. You can continue along the street east and west.

[Exits: east south west]

<642/821hp 405/405m 541/563mv 18117 30441gp no opponent no opponent aggressive>
e
bl seva
Western Main Street
You are travelling along the Main Street. The way is lit by torches now
that night covers the city. Many people walk past, going about their
business quietly alone or in groups. A short distance to the east the busy
city centre is visible, and to your north stands a large building with
marble pillars outside. The ornate sign above the door indicates that this
is the city bank. You can continue down the street east and west.

[Exits: north east south west]

<642/821hp 405/405m 539/563mv 18117 30441gp no opponent no opponent aggressive>
The Demonflame emits a cloud of light blue smoke.

<653/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive> They aren't here.

<653/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
bl seva
They aren't here.

<653/821hp 405/405m 563/563mv 18117 30441gp no opponent no opponent aggressive>
e
Western Main Street
This is the western part of Main Street, which runs between the east
and west gates through the centre of the city. The way is brightly lit by
torches that dance and flare as the wind blows. Just to your east is the
busy city centre, and many people pass you on their way to it. To the
north is a stone wall, solid and impenetrable. South lies a small building
with many wooden boats standing outside it, and the sign of a shipwright
hanging above the door. You can continue down the street to the west.

[Exits: east south west]
(White Aura) Sevacred the Battlemaster, Knight of Valour is riding on the back of a golden Asc'Liena stallion.
Selena the Mayor of Timaran is here, smiling happily to all.
Sevacred gallops west on a golden Asc'Liena stallion.

<653/821hp 405/405m 561/563mv 18117 30441gp no opponent no opponent aggressive>
bl seva
They aren't here.

<653/821hp 405/405m 561/563mv 18117 30441gp no opponent no opponent aggressive>
w
bl seva
Western Main Street
You are travelling along the Main Street. The way is lit by torches now
that night covers the city. Many people walk past, going about their
business quietly alone or in groups. A short distance to the east the busy
city centre is visible, and to your north stands a large building with
marble pillars outside. The ornate sign above the door indicates that this
is the city bank. You can continue down the street east and west.

[Exits: north east south west]

<653/821hp 405/405m 559/563mv 18117 30441gp no opponent no opponent aggressive> They aren't here.

<653/821hp 405/405m 559/563mv 18117 30441gp no opponent no opponent aggressive>
w
Western Main Street
You are standing on the Main Street, just east of a large building that
looks suspiciously like a bank, and a constant stream of people pass you
by on their way to the city centre that also lies eastwards. Torches flare
in the odd gust of wind, casting their light on the street. North of you
is an empty looking building, and to the south you can see a small, dark
alleyway. Looking westwards you can see the outline of what looks like a
temple. You can continue along the street east and west.

[Exits: east south west]

<653/821hp 405/405m 557/563mv 18117 30441gp no opponent no opponent aggressive>
e
Western Main Street
You are travelling along the Main Street. The way is lit by torches now
that night covers the city. Many people walk past, going about their
business quietly alone or in groups. A short distance to the east the busy
city centre is visible, and to your north stands a large building with
marble pillars outside. The ornate sign above the door indicates that this
is the city bank. You can continue down the street east and west.

[Exits: north east south west]

<653/821hp 405/405m 555/563mv 18117 30441gp no opponent no opponent aggressive>
Sevacred gallops in on a golden Asc'Liena stallion.

<653/821hp 405/405m 555/563mv 18117 30441gp no opponent no opponent aggressive>
bl seva
You hit Sevacred on the back of the head with a lead filled sack.
Sevacred yells 'Help! Zigott just tried to blackjack me!'
Your blackjack grazes Sevacred.
Sevacred has some big nasty wounds and scratches.

<653/821hp 405/405m 555/563mv 18117 30441gp shaft dual_wield aggressive>
Sevacred's cleave MUTILATES you!
You couldn't dodge Sevacred's sting but he misses by inches.
Your pierce MUTILATES Sevacred!
Sevacred nimbly dodges your slice with a practiced maneuver.
Your pierce maims Sevacred!
Sevacred looks pretty hurt.

<614/821hp 405/405m 555/563mv 18117 30441gp shaft dual_wield aggressive>
Sevacred has fled!
Sevacred gallops south on a golden Asc'Liena stallion.

<614/821hp 405/405m 555/563mv 18117 30441gp no opponent no opponent aggressive>
Sevacred gallops in on a golden Asc'Liena stallion.

<614/821hp 405/405m 555/563mv 18117 30441gp no opponent no opponent aggressive>
murder Sevacred

Sevacred gallops west on a golden Asc'Liena stallion.

<614/821hp 405/405m 555/563mv 18117 30441gp no opponent no opponent aggressive>
w
w
w
They aren't here.

<614/821hp 405/405m 555/563mv 18117 30441gp no opponent no opponent aggressive> Western Main Street
You are standing on the Main Street, just east of a large building that
looks suspiciously like a bank, and a constant stream of people pass you
by on their way to the city centre that also lies eastwards. Torches flare
in the odd gust of wind, casting their light on the street. North of you
is an empty looking building, and to the south you can see a small, dark
alleyway. Looking westwards you can see the outline of what looks like a
temple. You can continue along the street east and west.

[Exits: east south west]

<614/821hp 405/405m 553/563mv 18117 30441gp no opponent no opponent aggressive>
whe pk
Western Main Street
This part of the main street has a small, plain looking building to the
north, and a small garden is visible southwards. The garden has been grown
so as to be pleasing to the eye, and is a welcome change from all the
buildings. A number of torches line the street, casting a bright light on
the cobblestones. A busy city square is visible just to your west, and the
road continues east. A large building that looks like a temple can be seen
just to the south-west.

[Exits: north east west]

<614/821hp 405/405m 551/563mv 18117 30441gp no opponent no opponent aggressive>
w
w
Western Square of Timaran
This is the busy Western Square of the city. People stand around in
groups talking and laughing, and others walk past on their own business.
Many adventurers are here, looking for partners for exploring the world
outside the city. Travel stained people arrive here from the west, and
others head out that way towards the west gate. Beautifully carved wooden
poles hold torches that shine brightly, and there are one or two statues
of various animals dotted around. At the centre is a large fountain with
benches surrounding it, in which children are playing. More people sit on
the benches by the fountain, talking quietly or just watching the children
play. Just south of here a large building that looks like a temple can be
seen, shining strangely. To the north is a beautiful marble archway, and
not far away to the west is the west gate. Southwards lies another street,
and the Main Street continues to the east.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.

<614/821hp 405/405m 549/563mv 18117 30441gp no opponent no opponent aggressive>
w
Players near you:
Zigott Western Square of Timaran
Sevacred West Gate of Timaran

<614/821hp 405/405m 549/563mv 18117 30441gp no opponent no opponent aggressive> Western Main Street
You are standing on the Main Street of the city, which runs between the
west and east gates through the centre of the city. Just to your west is
the west gate, people walking in and out of it in a steady stream past
you. A number of torches push away the dark of night so people may
continue what they are doing. To the east lies a busy square. South of you
is the wall of a large building, and from the stained glass windows you
surmise it is a temple.

[Exits: east west]
A member of the Timaran city night watch keeps an eye out.

<614/821hp 405/405m 547/563mv 18117 30441gp no opponent no opponent aggressive> West Gate of Timaran
Here stands the west gate, closely guarded by a number of city guards.
People walk in and out, from residents on their way to somewhere to
travellers with dust stained cloaks arriving. The city wall is a good 6
feet thick, and the gates heavily reinforced. Large torches burn brightly,
pushing away the darkness of the night. Everyone who walks in and out is
closely checked by the guards, who keep an eye out for criminals and other
undesirables. You can leave the city to the west, or walk east onto a
street.

[Exits: east west up]
(White Aura) Sevacred the Battlemaster, Knight of Valour is riding on the back of a golden Asc'Liena stallion.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A gate guard of Timaran stands here, protecting the city.
A gate guard of Timaran stands here, protecting the city.

<614/821hp 405/405m 545/563mv 18117 30441gp no opponent no opponent aggressive>
murder Sevacred
On the Outskirts of Timaran
To the east you see the mighty gates of Timaran, one of the most elegant
and prosperous cities of all of Thera. To the south you see the barren
highlands heading out towards Mahn-Tor, and to the west you can barely make
out a faint, but well-used, road leading to the City of Seringale.

[Exits: east west]

<614/821hp 405/405m 543/563mv 18117 30441gp no opponent no opponent aggressive>
e
They aren't here.

<614/821hp 405/405m 543/563mv 18117 30441gp no opponent no opponent aggressive>
murder Sevacred
West Gate of Timaran
Here stands the west gate, closely guarded by a number of city guards.
People walk in and out, from residents on their way to somewhere to
travellers with dust stained cloaks arriving. The city wall is a good 6
feet thick, and the gates heavily reinforced. Large torches burn brightly,
pushing away the darkness of the night. Everyone who walks in and out is
closely checked by the guards, who keep an eye out for criminals and other
undesirables. You can leave the city to the west, or walk east onto a
street.

[Exits: east west up]
(White Aura) Sevacred the Battlemaster, Knight of Valour is riding on the back of a golden Asc'Liena stallion.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
A gate guard of Timaran stands here, protecting the city.
A gate guard of Timaran stands here, protecting the city.

<614/821hp 405/405m 541/563mv 18117 30441gp no opponent no opponent aggressive> Sevacred yells 'Help! I am being attacked by Zigott!'
Your pierce maims Sevacred!
Sevacred dodges your pierce.
Sevacred looks pretty hurt.

<614/821hp 405/405m 541/563mv 18117 30441gp shaft two_handed aggressive>
Sevacred strikes you with his weapon and attempts to hobble you.
Sevacred's hobble wounds you.
You clutch your leg painfully as you begin to hobble.
Sevacred looks pretty hurt.

<594/821hp 405/405m 541/563mv 18117 30441gp shaft two_handed aggressive>
Sevacred's cleave DISEMBOWELS you!
Your weapon advantage overcomes Sevacred's parry attempt.
Your pierce devastates Sevacred!
Sevacred couldn't dodge your pierce but you miss by inches.
Sevacred looks pretty hurt.

<543/821hp 405/405m 541/563mv 18117 30441gp shaft two_handed aggressive>
ho ass
You stop wielding a sharp shard of obsidian.
You hold an assassin's diary in your hand.
You are now counterbalanced.
Sevacred looks pretty hurt.

<543/821hp 405/405m 541/563mv 18117 30441gp shaft two_handed aggressive>
A golden Asc'Liena stallion's kick misses you.
Sevacred's cleave DISMEMBERS you!
Sevacred's cleave DISMEMBERS you!
Sevacred awkwardly parries your pierce with a loud clang.
Sevacred deflects your pierce aside in an ungraceful parry.
Sevacred looks pretty hurt.

<428/821hp 405/405m 541/563mv 18117 30441gp shaft two_handed aggressive>
murder Sevacred
You do the best you can!
Sevacred looks pretty hurt.

<428/821hp 405/405m 541/563mv 18117 30441gp shaft two_handed aggressive>
sid
You can't do that while hobbled.
Sevacred kicks dirt in your eyes!
Sevacred's kicked dirt scratches you.
You can't see a thing!

<426/821hp 405/405m 541/563mv 18117 30441gp unknown unknown aggressive>
Someone's cleave DISMEMBERS you!
Your weapon advantage overcomes someone's parry attempt.
Your pierce DISEMBOWELS someone!

<366/821hp 405/405m 541/563mv 18117 30441gp unknown unknown aggressive>
Your leg recovers enough to move normally again.
You rub the dirt out of your eyes.
A golden Asc'Liena stallion's kick mauls you.
You dodge Sevacred's cleave.
Sevacred's cleave DISMEMBERS you!
Sevacred's cleave misses you.
Sevacred dodges your pierce.
Your pierce maims Sevacred!
Sevacred is in awful condition.

<287/821hp 405/405m 541/563mv 18117 30441gp shaft two_handed aggressive>
sid
You sidestep completely around Sevacred to stab him from behind.
Your sidestep *** DEMOLISHES *** Sevacred!
Sevacred is DEAD!!
You hear Sevacred's death cry.
A golden Asc'Liena stallion slowly disappears.



****** After this fight Sevacred, Mirabel, Rirrawayne, and Tradosk tried to group kill me. Luckily for me, I had the shadows on my side. ******
  1. pip Zigott v Sevacred -
    well played sir
  2. krakknot Zigott v Sevacred -
    <546/821hp 405/405m 563/563mv 18099 30441gp no opponent no opponent aggressive>
    ho ass
    You stop wielding the Demonflame.
    You hold an assassin's diary in your hand.
    You are now counterbalanced.

    thats just funny
  3. sebryn Zigott v Sevacred -
    "ho ass" ftw
  4. davor Zigott v Sevacred -
    \\facepalm
  5. holtaire Zigott v Sevacred -
    i hope that wasn't you i fought pip
  6. Theoric Zigott v Sevacred -
    Dude just take his compliment and enjoy it...

    Though I'd be surprised if he went dwarf warrior twice in a row.
  7. Corzen Zigott v Sevacred -
    Sevacred, Mirabel, Rirrawayne, and Tradosk tried to group kill me

    This doesn't sound like pip...I would be shocked if he did anything other than even numbers...if he is Sevacred.
  8. der-da-der Zigott v Sevacred -
    The idea is just insulting.
  9. holtaire Zigott v Sevacred -
    I was just saying that i was hoping it wasnt him cuz hes a friend of mine. and i doubt he is sevacred cuz i would not of won the fight if he was