Behold the glory that is mass gangbangs.

posted on 2010-01-04 16:08:58
I don't really have a choice in attacking Neria and Llasaro, as they are perma together.

This is just a nice witness to OOC and other monkey business.

sl
You go to sleep.

who
[ Drow ] Olekmar Volkmi the Order of the Black Robe
[ Human ] Madingo Zakyr the Harbinger of Death
[ Drow ] [LEGION] Larorat Woch the Master of Frost
[ Slith ] Neria the Conquistadoress
[ Human ] Herewyr the Wrath of Nature
[ Human ] Cephenrene the Battlemistress
[ Human ] Llasaro the Voice of an Immortal
[ Human ] Micah Fordeus the Holy Shaman
[ Avian ] Farael the Seeker of the Elements
[ Half ] Gram the Trainee of the Notched Arrow
[ Human ] Ventyx the Greater Enchanter
Players found: 11
There are 11 characters on; the most on since startup was 22.


[LEGION] A Shadowdemon Guardian: 'Alert! someone has intruded upon our cabal!'

<172hp 337m 103mv 15298tnl>
You feel solid again.

[LEGION] A Shadowdemon Guardian: 'Alas, I have fallen to Cephenrene.'

wa
You wake and stand up.

Larorat East Battle Ground

<249hp 503m 268mv 15298tnl>note post
Ok.

possess

An Old and Overgrown Path

[Exits: north east]
A small orange fox is here.
A huge black and white mottled wolf is here.

Your guardian is dead right now.

n
An Old and Overgrown Path

[Exits: north south]

n
wher
An Old and Overgrown Path

[Exits: north south]
A slender woman in fine leather combs the bushes for blackberries.

Players near you:
Larorat An Old and Overgrown Path

n
A Moss Covered Path

[Exits: east south west]

n
Alas, you cannot go that way.

who
e
[ Drow ] Olekmar Volkmi the Order of the Black Robe
[ Human ] Madingo Zakyr the Harbinger of Death
[41 Drow ] [LEGION] Larorat Woch the Master of Frost
[ Slith ] Neria the Conquistadoress
[ Human ] Herewyr the Wrath of Nature
[ Human ] Cephenrene the Battlemistress
[ Human ] Llasaro the Voice of an Immortal
[ Human ] Micah Fordeus the Holy Shaman
[ Avian ] Farael the Seeker of the Elements
[ Half ] Gram the Learned of the Fletched Arrow
[ Human ] Ventyx the Greater Enchanter
Players found: 11
There are 11 characters on; the most on since startup was 22.

A Moss Covered Path

[Exits: north west]
A small fox is here.
A brown nkni is here, wandering lazily about.

e
n
Alas, you cannot go that way.

A Moss Covered Path

[Exits: north south]
(Translucent) (White Aura) Gi'astu the spirit of the forest is here.

A Moss Covered Path

[Exits: north east south]
A magical spring flows from the ground here.

e
e
A Moss Covered Path

[Exits: east west]
A huge black and white mottled wolf is here.

e
A Path Between Ancient Trees

[Exits: east west]
A slender woman in fine leather combs the bushes for blackberries.

wher
Entrance to Darkbark Forest

[Exits: east west]

Players near you:
Larorat Entrance to Darkbark Forest

s
e
Alas, you cannot go that way.

s
Dankbark Forest

[Exits: north south west]

s
Dankbark Forest

[Exits: north south west]
( 4) (Glowing) A gaudy looking pearl bracelet looks lost.
( 4) A head of white silk, complete with ruffles, is in a dirty heap.
A goblin stands here, looking side to side, trying to stay out of a fight.
A burly fire giant outlaw stands here, looking for people to attack.

e
Dankbark Forest

[Exits: north east]
A man stands here, examining the trail for possible pursuit.
A dirt-stained child stands here, sucking his thumb.
A lady is here, crying at her family's misfortune.

e
Dankbark Forest

[Exits: east west]

s
Dankbark Forest

[Exits: north south west]
A head of white silk, complete with ruffles, is in a dirty heap.
A burly fire giant outlaw stands here, looking for people to attack.
A goblin stands here, looking side to side, trying to stay out of a fight.

s
Dankbark Forest

[Exits: north east]
A man stands here, examining the trail for possible pursuit.
A dirt-stained child stands here, sucking his thumb.
A lady is here, crying at her family's misfortune.

e
Alas, you cannot go that way.

s
Dankbark Forest

[Exits: east south west]

e
A marshland

[Exits: north east]

e

Over some fields

[Exits: north east]
A pair of crudely made leggings is here.

A Tall Grass Field

[Exits: east west]

e
The Underbrush

[Exits: east west]
You can barely make out a dull grey stone on the ground.

n
e
n
Alas, you cannot go that way.

The open plains

[Exits: north east west]

The open plains

[Exits: north south]

n
e
The open plains

[Exits: east south]

e
A wilderness trail

[Exits: east west]

e
A wilderness trail


scan e
You scan east.
*** Range 2 (east) ***
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(Invis) (White Aura) Llasaro is here.
Neria is here.
Madingo is here.

w
s
The open plains

[Exits: east south]

The open plains

[Exits: north south]

s
The open plains

[Exits: north east west]

>e

Madingo walks in.
Llasaro walks in.
An undead slave walks in.
Neria walks in.

Lush, Green Grass

[Exits: south west]

e
af
Alas, you cannot go that way.



s
s
Haze in the distance

[Exits: north south]

s
Beyond the Gates

[Exits: north south]

s
Outside the Gates

[Exits: north (south)]

At the North Gate

[Exits: (north) south]

s
s
Coral Way

[Exits: north south]

s
Coral Way

[Exits: north south]

wher
Coral Way

[Exits: north east south west]
A black robed figure stands mystically before you.
A Darkhaven Outlaw stalks the area, looking for fun.

Players near you:
Larorat Coral Way


Herewyr tells you 'Why are you going for the group when there are people in your cabal?'

who
[ Drow ] Olekmar Volkmi the Order of the Black Robe
[ Human ] Madingo Zakyr the Harbinger of Death
[41 Drow ] [LEGION] Larorat Woch the Master of Frost
[ Slith ] Neria the Conquistadoress
[ Human ] Herewyr the Wrath of Nature
[ Human ] Cephenrene the Battlemistress
[ Human ] Llasaro the Voice of an Immortal
[ Human ] Micah Fordeus the Holy Shaman
[ Avian ] Farael the Seeker of the Elements
[ Half ] Gram the Learned of the Fletched Arrow
[ Human ] Ventyx the Greater Enchanter
Players found: 11
There are 11 characters on; the most on since startup was 22.

wher

Madingo walks in.
Llasaro walks in.
An undead slave walks in.
Neria walks in.

Players near you:
Madingo Coral Way
Larorat Coral Way
Neria Coral Way
Llasaro Coral Way
You yell 'Help! I am being attacked by Llasaro!'
Llasaro fades into existence.
Llasaro's crush decimates you!
Llasaro's crush decimates you!
Your ice shield hits Llasaro.
Llasaro has a few scratches.


You yell 'Help! I am being attacked by Neria!'
Neria's thrust mauls you.
You sure are BLEEDING!
Neria's thrust MUTILATES you!
You sure are BLEEDING!
Your ice shield maims Neria!
Neria's tail wounds you.
You sure are BLEEDING!
You yell 'Help! I am being attacked by Madingo!'
Llasaro thrusts your crush aside in a skillful parry.
Neria's thrust misses you.
Neria's freezing bite MUTILATES you!
You sure are BLEEDING!
Neria's thrust decimates you!
You sure are BLEEDING!
Your ice shield maims Neria!
Neria's tail injures you.
You are incapacitated and will slowly die, if not aided.
You have been KILLED!!

You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.

wa
You stand up.

look
City Hall
A grand building with long luminous corridors stands before you. Torches
and lamps line the walls on either side of you. Golden pillars stand every
10 feet away from one another. It is a regal sight - much different than
the rest of the city which seems to be in utter ruin and despair. Evidence
gives that at one point in time, Darkhaven was rich and a beautiful seaport
filled with visitors and guests from all lands. The walls are a bright
white in color and in the center of it all stands a blue swirling orb that
has been broken by some unseen force. A blood stain is present upon the
orb.

A sign has been tacked onto the wall here.

[Exits: east west]
A tarnished gold key lies here.
A Darkhaven Outlaw stalks the area, looking for fun.

e
e
Town Square

[Exits: north east south west]

e
e
Dravanoth Way

[Exits: east south west]

Dravanoth Way

[Exits: east south west]

Dravanoth Way

[Exits: north east west]
A meditationist walks slowly about chanting mantras.

e
e
Dravanoth Way

[Exits: east west]
A broken fruit cart is here, filled with rotting fruit.

Dravanoth Way

[Exits: north south west]
A slimy looking fountain is here.
A sneaky thief is here, stealing your gold purse.

n
n
Coral Way

[Exits: north south]

get all cor
Coral Way

[Exits: north east south]

n
You don't have a cor.

get all cor
Coral Way

[Exits: north east south west]
The corpse of Larorat is lying here.
The pulled-out eyes of Larorat are lying here.
Neria is here.
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
(White Aura) Llasaro is here.
Madingo is here.
A black robed figure stands mystically before you.
A Darkhaven Outlaw stalks the area, looking for fun.+

sl

Madingo walks north.
Neria walks north.
Llasaro walks north.
An undead slave walks north.
You go to sleep.

wa
You wake and stand up.

<11hp 14m 335mv 15308tnl>
[LEGION] an occultist: 'Herewyr has left the Lacramose Temple.'
[LEGION] an occultist: 'Micah has left the Lacramose Temple.'


Herewyr walks in.
Micah walks in.
A fighting falcon flies in.


Herewyr walks west.
A fighting falcon flies west.
Micah walks west.

reply and you are
You tell Herewyr 'And you are.'

s
Coral Way

[Exits: north east south]

wher

[LEGION] an occultist: 'Cephenrene has left the Lacramose Temple.'

Players near you:
Larorat Coral Way
Herewyr Larken Road
Cephenrene Larken Road
Micah Larken Road
(Larorat) Coral Way

who
[ Drow ] Olekmar Volkmi the Order of the Black Robe
[ Human ] Madingo Zakyr the Harbinger of Death
[ Drow ] [LEGION] Larorat Woch the Master of Frost
[ Slith ] Neria the Conquistadoress
[ Human ] Herewyr the Wrath of Nature
[ Human ] Cephenrene the Battlemistress
[ Human ] Llasaro the Voice of an Immortal
[ Human ] Micah Fordeus the Holy Shaman
[ Avian ] Farael the Seeker of the Elements
[ Half ] Gram the Learned of the Fletched Arrow
[ Human ] Ventyx the Greater Enchanter
Players found: 11
There are 11 characters on; the most on since startup was 22.



Neria tells you 'Are you trying to condeath yourself before 50?'
Cephenrene walks in.


Cephenrene walks south.


Cephenrene walks in.


Cephenrene walks north.


Cephenrene walks in.


Cephenrene looks at you.


l
Coral Way
Specialty stores are all around you selling fishing accessories, rain
jackets, etc. Store owners call out to you as you walk past and glance at
them. Skanky looking prostitutes look your way - hoping to gain some
business.

[Exits: north east south]
(White Aura) Cephenrene is here.


Cephenrene tells you 'An idiot I suppose?'


Herewyr tells you 'I know enough.'


Cephenrene slaps you stingingly.
The white aura around Cephenrene fades.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene smirks.


Cephenrene walks north.


Llasaro has quite a few wounds.

Neria yells 'Help! Larorat is hellstreaming me!'
You bow your head as you call forth the full power of the arcane.
The ground erupts as Neria is caught in a searing beam of arcane light.
Your hellstream DISMEMBERS Neria!
Micah closes his eyes momentarily and nods at Cephenrene.
Cephenrene is surrounded by a white aura.
Llasaro has quite a few wounds.


Cephenrene rescues Neria!
Cephenrene's sting DISMEMBERS a Pikeman!
Cephenrene's sting MANGLES a Pikeman!
Llasaro closes his eyes momentarily and nods at Neria.
Llasaro has quite a few wounds.


Cephenrene's sting MASSACRES a Pikeman!
Cephenrene's pierce DISMEMBERS a Pikeman!
Herewyr's thwack MANGLES a Pikeman!
Herewyr's thwack MANGLES a Pikeman!
Llasaro thrusts your crush aside in a skillful parry.
Llasaro's crush mauls you.
Llasaro's crush devastates you!
Your ice shield DISMEMBERS Llasaro!
Llasaro has quite a few wounds.

c dis ner

Llasaro closes his eyes momentarily and nods at Neria.
Llasaro has quite a few wounds.

You lost your concentration.
Neria yells 'Die! Larorat, you sorcerous dog!'
Neria's slash maims you!
Your ice shield injures Neria.
Neria has some big nasty wounds and scratches.


A Pikeman sends Cephenrene sprawling with a powerful bash.
A Pikeman's bash mauls Cephenrene.
Cephenrene's sting MASSACRES a Pikeman!
Cephenrene's pierce MASSACRES a Pikeman!
Herewyr's thwack MANGLES a Pikeman!
Herewyr's thwack MANGLES a Pikeman!
Herewyr's thwack misses a Pikeman.
Your crush injures Neria.
Your crush injures Neria.
Neria's slash devastates you!
Neria's slash maims you!
Your ice shield decimates Neria!
Llasaro's crush misses you.
Madingo's turmoil MANGLES a Pikeman!
Madingo's turmoil MASSACRES a Pikeman!
Neria has some big nasty wounds and scratches.

flee

Neria has fled!
Neria walks west.
Llasaro has quite a few wounds.


A blood worm walks in.

Players near you:
Madingo Beginning of the Tower Path
Larorat Entrance to the Canyon
Neria Beginning of the Tower Path
Herewyr Beginning of the Tower Path
Cephenrene Beginning of the Tower Path
Llasaro Beginning of the Tower Path
Micah Beginning of the Tower Path


Your protective shield dissipates.



>sl
You go to sleep.

>wa
You wake and stand up.

>prsh
You surround yourself in a protective shell of magic.

>n
e
Deeper in the Canyon

[Exits: east south west]

>Small Avalanche

[Exits: east west]

<>wher
Players near you:
Madingo Ambush!
Larorat Small Avalanche
Neria Ambush!
Herewyr Entrance to the Valley
Cephenrene Beginning of the Tower Path
Llasaro Ambush!
Micah Entrance to the Valley

<>e
Muddy Ground

[Exits: north east west]

af
You are affected by the following:
Spell: shield : modifies ac by -20 for 42 hours
Spell: armor : modifies ac by -20 for 17 hours
Spell: protective shield: lasts for 6 hours
Spell: pass door : lasts for 4 hours
Spell: sanctuary : lasts for 2 hours
Spell: weapon ward : lasts for 1 hour

e
Madingo walks in.
Neria walks in.
Llasaro walks in.
An undead slave walks in.

Along the Trickle of Water

[Exits: north west]

e
Alas, you cannot go that way.

scan w
You scan west.
*** Range 1 (west) ***
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
Llasaro is here.
(White Aura) Neria is here.
Madingo is here.
(White Aura) Micah is here.
Herewyr is here.
*** Range 4 (west) ***
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
*** Range 5 (west) ***
A blood worm tunnels into the ground here.
A blood worm makes its way towards your warm body.

w
w
Muddy Ground

[Exits: north east west]
(Charmed) Worked to death many years ago, this cursed slave keeps going relentlessly.
Llasaro is here.
(White Aura) Neria is here.
Madingo is here.
(White Aura) Micah is here.
Herewyr is here.
You yell 'Help! I am being attacked by Neria!'
Neria's thrust decimates you!
Neria's freezing bite maims you!
Your ice shield mauls Neria.
Neria's tail hits you.
Neria has quite a few wounds.

You yell 'Help! I am being attacked by Madingo!'
Madingo's turmoil MUTILATES you!
You sure are BLEEDING!
You parry Madingo's turmoil.
Your ice shield wounds Madingo.
Your crush misses Neria.
Neria dodges your crush.
You parry Neria's thrust.
Neria's thrust MUTILATES you!
You sure are BLEEDING!
Neria's freezing bite MUTILATES you!
You sure are BLEEDING!
Neria's thrust maims you!
You are mortally wounded, and will die soon, if not aided.
You have been KILLED!!

You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.
You feel less healthy.


You can't do that while resting.


wa
You stand up.


e
City Hall
A grand building with long luminous corridors stands before you. Torches
and lamps line the walls on either side of you. Golden pillars stand every
10 feet away from one another. It is a regal sight - much different than
the rest of the city which seems to be in utter ruin and despair. Evidence
gives that at one point in time, Darkhaven was rich and a beautiful seaport
filled with visitors and guests from all lands. The walls are a bright
white in color and in the center of it all stands a blue swirling orb that
has been broken by some unseen force. A blood stain is present upon the
orb.

A sign has been tacked onto the wall here.

[Exits: east west]
A tarnished gold key lies here.

e
Town Square

[Exits: north east south west]
A Darkhaven Outlaw stalks the area, looking for fun.

e
Dravanoth Way

[Exits: east south west]

e
Dravanoth Way

[Exits: east south west]

Dravanoth Way

[Exits: north east west]
A meditationist walks slowly about chanting mantras.

e
Dravanoth Way

[Exits: east west]
A broken fruit cart is here, filled with rotting fruit.

e
n
Dravanoth Way

[Exits: north south west]
A slimy looking fountain is here.
A sneaky thief is here, stealing your gold purse.

n
n
Coral Way

[Exits: north south]

n
n
Coral Way
[Exits: north east south]

n
Coral Way

[Exits: north east south west]
The corpse of Larorat is lying here.
A Darkhaven Outlaw stalks the area, looking for fun.

n
Coral Way

[Exits: north south]
A black robed figure stands mystically before you.

n
n
Coral Way

[Exits: north south]

n
At the North Gate

[Exits: (north) south]

n
Outside the Gates

[Exits: north (south)]

Beyond the Gates

[Exits: north south]

Haze in the distance

[Exits: north south]

Lush, Green Grass

[Exits: south west]

w
Alas, you cannot go that way.

w
The open plains

[Exits: north east west]

The Underbrush

[Exits: east west]
You can barely make out a dull grey stone on the ground.

n
e
Alas, you cannot go that way.

n
n
The open plains

[Exits: north east west]

The open plains

[Exits: north south]

n
e
The open plains

[Exits: east south]

e
Alas, you cannot go that way.

A wilderness trail

[Exits: east west]

A wilderness trail

[Exits: north east west]

get all cor
e
You don't have a cor.

Living Oak

[Exits: east west]

w
A wilderness trail

[Exits: north east west]

n
n
Entrance to the Canyon

[Exits: north south]
A blood worm tunnels into the ground here.
A blood worm tunnels into the ground here.

e
Deeper in the Canyon

[Exits: east south west]

e
Small Avalanche

[Exits: east west]

get all cor
Muddy Ground

[Exits: north east west]
The corpse of Larorat is lying here.
The sliced-off foot of Larorat is lying here.
(White Aura) Cephenrene is here.
(White Aura) Micah is here.
Herewyr is here.

You get a large studded mace from the corpse of Larorat.


Herewyr drops the belt of life.


Micah puts a blood candle in a Loot Sack.
Micah puts an unfinished diamond ring in a Loot Sack.

get all
You get the belt of life.
You get the foot of Larorat.

n
Sharp Turn in the Canyon

[Exits: south west]
A blood worm tunnels into the ground here.

wher
Players near you:
Madingo West of the Tower
Larorat Sharp Turn in the Canyon
Neria West of the Tower
Herewyr Muddy Ground
Cephenrene Muddy Ground
Llasaro West of the Tower
Micah Muddy Ground

wher
Players near you:
Madingo West of the Tower
Larorat Sharp Turn in the Canyon
Neria West of the Tower
Herewyr Muddy Ground
Cephenrene Muddy Ground
Llasaro West of the Tower
Micah Muddy Ground


w
n
Ambush!

[Exits: north east]
A man is here trying to take cover.

mi
Rear Guard

[Exits: north south]
(Glowing) A blessed claw with the insignia of a Sun lies here.
(Glowing) The head of a massive hammer is inscribed with the sign of the Order.
A Footman of Order is stationed here.
An Archer stands here with her crossbow rea

s
Ambush!

[Exits: north east]
A man is here trying to take cover.

e
s
Sharp Turn in the Canyon

[Exits: south west]
A blood worm tunnels into the ground here.
The room becomes brighter.
Micah walks in.

Muddy Ground

[Exits: north east west]
The corpse of Larorat is lying here.
(White Aura) Cephenrene is here.

w
Small Avalanche

[Exits: east west]


Deeper in the Canyon

[Exits: east south west]

<9hp 12m 313mv 15316tnl>
The room becomes brighter.
Cephenrene walks in.


Herewyr walks in.
Micah walks in.


Micah gets an unfinished diamond ring from a Loot Sack.


Cephenrene slaps you stingingly.
Micah closes his eyes momentarily.


Cephenrene slaps you stingingly.
The sky is getting cloudy.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.

<
Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.

Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Herewyr walks west.
Micah walks west.
Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.

<18
Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.

<
Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.

Cephenrene slaps you stingingly.


Herewyr walks in.
Micah walks in.


Micah walks east.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.

Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene slaps you stingingly.


Cephenrene walks east.
The room becomes dimmer.


  1. Larorat Behold the glory that is mass gangbangs. -
    "condeath before 50"

    two separate groups of people, messing with some pk out of range by invading cabal.

    neria took two unsanc'd hellstreams for being nearly dead, and the other three invaded right after she was going to die to me, forcing me to allow neria and co to regroup and heal her, and follow and attack me as I went back to DH.

    they killed the guardian in less than 20 seconds.

  2. garistha Behold the glory that is mass gangbangs. -
    none of us are contracted. none of us attacked you. none of us invaded until you decided to be an ass and try and get a cheap kill while we were helping the group rank. So we decided to invade to let them rank in peace and you went for them instead. I was sitting in the cabal for at least 10 ticks. Please post the full log to be fair thanks.
  3. xuberone stop twisting the truth -
    stop twisting the truth to make yourself look good. nuff said
  4. Neria Behold the glory that is mass gangbangs. -
    Btw, you were the one who was awful and fleeing, all I did was spam murders. I had 4 vials but you just weren't even worth them. Thx.
  5. herewyr Behold the glory that is mass gangbangs. -
    what bullshit larorat.

    'and the other three invaded right after she was going to die to me, forcing me to allow neria and co to regroup and heal her'

    - What? You didn't even came to your cabal defense. What crap are you talking about letting neria off?

    They're not even contracted and you kept suiciding in. I've no idea what's going on thru that pea sized brain of yours.
  6. Larorat Behold the glory that is mass gangbangs. -
    yeah, if enough people say it, its true right?

    Interesting that all of you immediately check invokation right after pulling these lame stunts.

    you three weren't even helping them rank.

    neria was my target. its not your place to interfere with out of range PK simply because you're bored and want to be cunts.
  7. Larorat Behold the glory that is mass gangbangs. -
    whoever you gus are, obviously love the internet whinte-fights. but Im not interested.

    If you like playing the game this way, people can just quit playing with you, like Laoron, among other people who've had it with this, and simply haven't deleted yet.
  8. xuberone please think -
    nuff said
  9. Larorat Behold the glory that is mass gangbangs. -
    The 10 mile block of slap spam from Cepherene, which is about 9 times more than necessary to get denied if an imm saw it happen personally.

    nuff said.
  10. garistha Behold the glory that is mass gangbangs. -
    happened before vanisse said slap him back.
  11. herewyr Behold the glory that is mass gangbangs. -
    wow.now you get denied for slapping people?
  12. xuberone nice -
    complaining about the wee bit of things just aint gonna prove you are right.
  13. Larorat Behold the glory that is mass gangbangs. -

    HELP ASSISTANCE

    It is not permitted to assist in PKs from outside of the victim's PK
    range. Helping someone before or during a PK out of harm's range is unfair
    to the victim and punishable by the game rules. You may ONLY assist an
    attacked groupmate's escape or survival of a PK attempt upon them. You may
    NOT continue to assist them if they decide to become the hunter.

    Examples of what is allowed:
    -opening a door for an attacked groupmate to flee
    -prolonging an attacked groupmate with heals and armors
    -recalling an attacked groupmate from battle
    -leading an attacked groupmate away from battle
    -helping a newbie from a no-exit trap

    There are few exceptions to this. Should an exception be uncovered, it
    will be added to this list and a change note posted. Don't go ahead and
    use an exception until it has been confirmed here. Ask, don't assume.

    Examples of what is illegal (not exhaustive):
    -spelling up people before they attempt to PK someone out of your range
    -sancing/curing people who are attacking others outside of your PK range
    -closing doors upon people outside of your PK range
    -leading around others to PK people outside of your PK range
    -killing guild guardians to clear a path to people out of your PK range
    -giving equipment/killing mobs for people out of your group range
    -scouting people out of your pk range for others
    -haste groups for leveling when they're out of range

    There are more examples, it is impractical to list them all. Learn what
    you CAN do, and stick with that, and you won't get into any trouble.
    If you are not sure if what you intend to do is legal, ask and WAIT.

    NOTE: soliciting help or equipment from others out of range is ALSO illegal.

    Players that fail to follow these rules are subject to these punishments:

    1st offence - Warnings will be given, along with slays if a death was caused
    2nd offence - At best a slay, most likely you will be subject to deletion
    3rd offence - Siteban

    [Index] [Back] [Close Window]



    RULES

    * no multiple logins, multi playing, or multi charactering (MULTI)
    * stay IN-CHARACTER at all times (RP RULES)
    * don't leave characters on life support (SCRIPTING)
    * don't interfere with other people's pk ranges (ASSISTANCE)
    * no spamming or flooding the screen to annoy others
    * don't sexually harass other players
    * don't advertise other games or products
    * report bugs, don't exploit them
    * obey orders from Immortals

    If you wish to report a rule violation to the Immortals, use the pray
    channel, or write a note. We may not answer, but we are listening.
    And remember, if you aren't sure if something is against the game rules,
    its much less painful to ask than to find out the hard way.

    [Index] [Back] [Close Window]

    "No spamming of screen to annoy others".


    Its in the fucking rules retards.....
  14. herewyr Behold the glory that is mass gangbangs. -
    I'll post here cos I didn't manage to get a forum account.

    Seriously though, it's not as if we've NEVER fought alone. I fought Tzakrid alone so many times and died to him and got full looted. If i'm alone, I fight alone, I dont call them in to assist me at all. (beside Azazhog I'll admit, cus he was being a coward hiding in his gate point at battlezone clocking hours to hoard rares)

    Larorat was just being an ass pissing ppl's ranking group off. And cabal intrusion has been changed. If you stand there and not attack us, we cannot attack you either unlike last time lvl 50's sitting level 40 knights like hell. Cabal members deal with it anyway.

    And I dont see why Llasaro, Madingo and Neria should get denied. Cos they have similar ip? They didn't even gank. All they do is rank and train. In fact, Neria and Llasaro probably never even reached 50 characters yet. Neria is so new to the realms. He didn't even pk with us at all. Larorat was the one picking a fight with neria everyday. The 3 didn't even do shit, why deny them?

    We pk max of two in a group. the only time we went 3 was against 3 knights. With cabal skills, you're complaining against 2 ppl on you?

    If the imms say defending is different, then I'll say we've been defending a lot. Seldom on offensive.

    the only point is, we're grouped, gaining eq or power ranking, someone comes in and pk one of us, you expect us to disband? I would say I will defend my groupmate no matter what, whether I know him or not. So if IP isnt the issue what is?I still remembered Sayereat leading a group, 6 ppl killing one. As long as there's a reason for it.

    Lastly, when was the last time we've seen massive 3v3, 4v4 fights in the realms like in the past where it was so fun? U log on to see a shit load of ppl grouping together having massive 6 on 6 kinda combat. It was fun fighting the knights, although we made mistakes here and there and died. It was still fun. Whatever, losing character for us isn't a problem, but it's unfair to deny llasaro, madingo and neria who didn't do much. That's all.
  15. herewyr Behold the glory that is mass gangbangs. -
    And worst of all, a complain from larorat caused all this? Larorat of all people. A noob that kills naked people in temple without eq. heh. A joke like him. That's the most insulting.
  16. Clifton Behold the glory that is mass gangbangs. -
    Alrighty, locking this post... since this is degenerating fast. You can continue this in the graveyard forum.