Untitled log

posted on 2006-12-28 13:23:05
[Exits: north east south west down]
A brass finger post points down the surrounding streets.
(White Aura) Cervak the Cavalier of Legion is here.
(Invis) (Charmed) A flesh golem stands here to do his master's bidding.
(Invis) Gurnyk the Soul Searcher is here.

<404/404hp 523/664m 276mv 11045tnl >
Cervak walks east.

<404/404hp 523/664m 276mv 11045tnl >
Cervak walks in.

<404/404hp 523/664m 276mv 11045tnl >
You yell 'Help! Cervak tried to charge into me!'
Cervak's charge attack misses you.
Cervak is in excellent condition.

<404/404hp 523/664m 276mv 11045tnl > 11
<404/404hp 523/664m 276mv 11045tnl >
Cervak braces against his armor to perform a two-handed set parry.
Cervak parries your pain.
Your pain wounds Cervak.
Cervak's thrust mauls you.
You block Cervak's attack with your shield.
Cervak has a few scratches.

<380/404hp 523/664m 276mv 11045tnl > Cervak appears to be blinded.
Cervak has a few scratches.

<380/404hp 508/664m 276mv 11045tnl >
Your pain mauls Cervak.
Your pain wounds Cervak.
You parry Cervak's thrust.
Cervak has some small wounds and bruises

<380/404hp 508/664m 276mv 11045tnl > cau
<380/404hp 508/664m 276mv 11045tnl >
Cervak snickers softly.
Cervak has some small wounds and bruises

<380/404hp 508/664m 276mv 11045tnl > Your continual wounds graze Cervak.
Cervak has some small wounds and bruises

<380/404hp 493/664m 276mv 11045tnl >
Gurnyk boggles at the concept.
Cervak has some small wounds and bruises

<380/404hp 493/664m 276mv 11045tnl >
Your continual wounds scratch Cervak.
Your pain wounds Cervak.
Cervak's thrust DISEMBOWELS you!
Cervak has some small wounds and bruises

<333/404hp 493/664m 276mv 11045tnl >
Cervak's dirt kick bounces off your protective shield.
Cervak's kicked dirt misses you.
Cervak has some small wounds and bruises

<333/404hp 493/664m 276mv 11045tnl > caus
<333/404hp 493/664m 276mv 11045tnl > Cervak's wounds continue to worsen.
Your serious wounds DISEMBOWEL Cervak!
Cervak has quite a few wounds.

<333/404hp 478/664m 276mv 11045tnl >
Gurnyk looks at you.
Cervak has quite a few wounds.

<333/404hp 478/664m 276mv 11045tnl >
Your pain mauls Cervak.
Cervak's thrust MUTILATES you!
Cervak has quite a few wounds.

<296/404hp 478/664m 276mv 11045tnl > flee
flee
<296/404hp 478/664m 276mv 11045tnl > You flee from combat!
You lost 10 experience points.
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the South Square to the north, entrances to taverns on both side of
the street and the Main Street continues to the south.

[Exits: north east south west]

<296/404hp 478/664m 274mv 11055tnl > You aren't fighting anyone.

<296/404hp 478/664m 274mv 11055tnl > sanc
<296/404hp 478/664m 274mv 11055tnl > You are already in sanctuary.

<296/404hp 403/664m 274mv 11055tnl >
Sharbil walks in.

<296/404hp 403/664m 274mv 11055tnl >
Sharbil walks north.

<296/404hp 403/664m 274mv 11055tnl > cure
<296/404hp 403/664m 274mv 11055tnl >
The white aura around your body fades.
You no longer see invisible objects.

<304/404hp 429/664m 280mv 11055tnl > You feel a lot better!

<350/404hp 404/664m 280mv 11055tnl > w
<350/404hp 404/664m 280mv 11055tnl > The Anxious Wench
You are inside one of the inns of Seringale. The room is filled with
many ordinary tables with matching stools. Colorful carpets cover the floor
of the inn in a clash of shades, showing off a desperate attempt at
decoration. Girls with the same clashing colored uniforms hustle throughout
the inn wearing big smiles, serving customers to their satisfaction. A door
to the east leads out of the inn and into the streets of Seringale.

[Exits: east]
A bar stool rests here close to the bar.
A filthy beggar is here asking for your spare gold.
Sitting at a table, this leggy brunette is waiting for some pontoon.
Erebien the tavern owner is here providing her customers with drinks.
A serving girl is here waiting to serve her next customer.
A serving girl is here waiting to serve her next customer.
A serving girl is here waiting to serve her next customer.
Lorna the pontoon dealer says 'Feel like a game of pontoon, Ruriror?'
Lorna the pontoon dealer says 'If you're interested in fooling around, just "pontoon".'

<350/404hp 404/664m 279mv 11055tnl > cure
<350/404hp 404/664m 279mv 11055tnl > You feel a lot better!

<396/404hp 379/664m 279mv 11055tnl > e
<396/404hp 379/664m 279mv 11055tnl > The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the South Square to the north, entrances to taverns on both side of
the street and the Main Street continues to the south.

[Exits: north east south west]

<396/404hp 379/664m 278mv 11055tnl > s
<396/404hp 379/664m 278mv 11055tnl > The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the entrance to the Necromancer Guild to the east and the Main Street
continues to the north and the south.

[Exits: north east south]

<396/404hp 379/664m 276mv 11055tnl > af
<396/404hp 379/664m 276mv 11055tnl > You are affected by the following:
Spell: protective shield: lasts for 5 hours
Spell: weapon ward : lasts for 1 hours
Skill: warcry : modifies save_vs_spell by -4 for 2 hours
: modifies hitroll by 4 for 2 hours
Spell: armor : modifies ac by -20 for 0 hours
Spell: protection : modifies save_vs_spell by -1 for 0 hours

<396/404hp 379/664m 276mv 11055tnl > min
<396/404hp 379/664m 276mv 11055tnl > f-f f S-+-* T-*
| | | |
f + S S-+-S +-+-+
| | | | |
+-+-+-+-P-+-+-+-+
| | | |
S + S-+-S +-*
| | |
*-* @-+ *
| |
+ *-*
|
+
|
+
|
+

<396/404hp 379/664m 276mv 11055tnl > n
<396/404hp 379/664m 276mv 11055tnl > The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the South Square to the north, entrances to taverns on both side of
the street and the Main Street continues to the south.

[Exits: north east south west]

<396/404hp 379/664m 274mv 11055tnl > af
<396/404hp 379/664m 274mv 11055tnl > You are affected by the following:
Spell: protective shield: lasts for 5 hours
Spell: weapon ward : lasts for 1 hours
Skill: warcry : modifies save_vs_spell by -4 for 2 hours
: modifies hitroll by 4 for 2 hours
Spell: armor : modifies ac by -20 for 0 hours
Spell: protection : modifies save_vs_spell by -1 for 0 hours

<396/404hp 379/664m 274mv 11055tnl > sanc
<396/404hp 379/664m 274mv 11055tnl > You are surrounded by a white aura.

<396/404hp 304/664m 274mv 11055tnl > n
<396/404hp 304/664m 274mv 11055tnl > South Square
You are at the South Square of Seringale. It is gloomy and dim here. The
square is a tiny opening in between a few broken down buildings. The air
is stuffy and pungent from the various trash lying all over the ground.
You see the Main Street to the north and the south, the South Road to the
east and the west, and a metal ladder is here leading down into the sewer
system of Seringale.

[Exits: north east south west down]
A brass finger post points down the surrounding streets.

<396/404hp 304/664m 272mv 11055tnl >
Cervak walks in.

<396/404hp 304/664m 272mv 11055tnl >
Cervak walks south.

<396/404hp 304/664m 272mv 11055tnl > where
<396/404hp 304/664m 272mv 11055tnl >
Cervak walks in.

<396/404hp 304/664m 272mv 11055tnl > Players near you:
<PK> Cervak South Square
<PK> Ruriror South Square

<396/404hp 304/664m 272mv 11055tnl >
You yell 'Help! Cervak just charged into me!'
Your unholy ward lashes out with malice.
Your unholy ward decimates Cervak!
Cervak has quite a few wounds.

<396/404hp 284/664m 272mv 11055tnl >
Your pain mauls Cervak.
Cervak's thrust maims you!
Cervak's thrust DISEMBOWELS you!
Cervak has quite a few wounds.

<313/404hp 284/664m 272mv 11055tnl > enfe
<313/404hp 284/664m 272mv 11055tnl > You lost your concentration.
Cervak has quite a few wounds.

<313/404hp 274/664m 272mv 11055tnl >
Cervak braces against his armor to perform a two-handed set parry.
Cervak parries your pain.
Cervak's thrust DISEMBOWELS you!
Cervak has quite a few wounds.

<270/404hp 274/664m 272mv 11055tnl > flee
<270/404hp 274/664m 272mv 11055tnl > You flee from combat!
You lost 10 experience points.
The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. The South Road continues to the east and west.

[Exits: east west]
An illithid city guard of Seringale stands watch here.

<270/404hp 274/664m 270mv 11065tnl > cure
<270/404hp 274/664m 270mv 11065tnl > You feel a lot better!

<315/404hp 249/664m 270mv 11065tnl >
Cervak walks in.

<315/404hp 249/664m 270mv 11065tnl > 11 cer
<315/404hp 249/664m 270mv 11065tnl >
You yell 'Help! I am being attacked by Cervak!'
You deflect Cervak's thrust aside in an ungraceful parry.
Cervak's thrust DISEMBOWELS you!
A camouflage tarp wraps around Cervak and blends with its surroundings.
Cervak's contours become blurred.
Cervak has quite a few wounds.

<263/404hp 249/664m 270mv 11065tnl > Cervak appears to be blinded.
Cervak has quite a few wounds.

<263/404hp 234/664m 270mv 11065tnl > Someone flies in.
Someone walks in.
Cervak has quite a few wounds.

<263/404hp 234/664m 270mv 11065tnl >
Your pain mauls Cervak.
Your pain wounds Cervak.
You block Cervak's attack with your shield.
You deflect Cervak's thrust aside in an ungraceful parry.
Cervak has some big nasty wounds and scratches.

<263/404hp 234/664m 270mv 11065tnl >
The white aura around Cervak fades.
You feel less armored.
You feel less protected.
The town clock tolls twelve times as midnight arrives.
Cervak has quite a few wounds.

<269/404hp 254/664m 280mv 11065tnl >
Your pain DISEMBOWELS Cervak!
Cervak's thrust maims you!
You parry Cervak's thrust.
Cervak has some big nasty wounds and scratches.

<235/404hp 254/664m 280mv 11065tnl > harm
<235/404hp 254/664m 280mv 11065tnl >
Cervak utters the words, 'diesilla barh'.
Cervak has some big nasty wounds and scratches.

<235/404hp 254/664m 280mv 11065tnl > Your harm spell MASSACRES Cervak!
Cervak looks pretty hurt.

<235/404hp 219/664m 280mv 11065tnl >
The goblin leader yells 'Goblins...Attack!!'
Cervak braces against his armor to perform a two-handed set parry.
Cervak awkwardly parries your pain with a loud clang.
You block Cervak's attack with your shield.
Your shield wobbles and barely deflects Cervak's thrust.
Cervak looks pretty hurt.

<235/404hp 219/664m 280mv 11065tnl > cause
<235/404hp 219/664m 280mv 11065tnl >
Cervak has fled!
Cervak walks west.
Cast the cause critical spell on whom?

<235/404hp 219/664m 280mv 11065tnl > w
<235/404hp 219/664m 280mv 11065tnl > South Square
You are at the South Square of Seringale. It is gloomy and dim here. The
square is a tiny opening in between a few broken down buildings. The air
is stuffy and pungent from the various trash lying all over the ground.
You see the Main Street to the north and the south, the South Road to the
east and the west, and a metal ladder is here leading down into the sewer
system of Seringale.

[Exits: north east south west down]
A brass finger post points down the surrounding streets.
Cervak the Cavalier of Legion is here.

<235/404hp 219/664m 278mv 11065tnl > 1 cer
<235/404hp 219/664m 278mv 11065tnl > Cervak parries your pain.
You swing right through Cervak's blurred image.
Your pain DISEMBOWELS Cervak!
Cervak has fled!
Cervak limps south.

<235/404hp 219/664m 278mv 11065tnl > s
<235/404hp 219/664m 278mv 11065tnl >
Someone flies in.
Someone walks in.

<235/404hp 219/664m 278mv 11065tnl > 1 cer
<235/404hp 219/664m 278mv 11065tnl >
Cervak limps in.
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the South Square to the north, entrances to taverns on both side of
the street and the Main Street continues to the south.

[Exits: north east south west]

<235/404hp 219/664m 276mv 11065tnl > They aren't here.

<235/404hp 219/664m 276mv 11065tnl > where
<235/404hp 219/664m 276mv 11065tnl > Players near you:
<PK> Cervak The Main Street
<PK> Ruriror The South Main Street


* * * Chase him through Eastern Roads, Timaran,and Armageddon to Dwarven Kingdom * * *


<380/404hp 129/664m 141mv 11064tnl > The mountains of the dwarven kingdom
You are standing at the foot of the mountains of the dwarven kingdom, where
dwarves and giants toil endlessly to pry gems and mithril from the mother
earth. Here lies the palace of the dwarven queen, and untold riches. But
beware, for the mines are said to be haunted by demon and spirit alike. The
dwarven kingdom lies to the east.

[Exits: east west]
Cervak the Cavalier of Legion is here.

<380/404hp 129/664m 137mv 11064tnl > 1 cer
<380/404hp 129/664m 137mv 11064tnl > Your pain DISEMBOWELS Cervak!
Cervak has fled!
Cervak limps west.


* * * Had to shorten post, followed him into moria, the large hobgoblins * * *


[Exits: east west]
A small beat-up hobgoblin cringes in the corner.

<394/404hp 157/664m 118mv 11064tnl > e
<394/404hp 157/664m 118mv 11064tnl > The maze
You are in a maze of small damp tunnels.

[Exits: east south west]
An orc is here, looking for something (or perhaps someone) to eat.

<394/404hp 157/664m 115mv 11064tnl > s
<394/404hp 157/664m 115mv 11064tnl > The large cave
You are in the northeast end of a large cave. To the north the is a small
damp tunnel.

[Exits: north south west]
A small mushroom is here.

<394/404hp 157/664m 112mv 11064tnl > s
<394/404hp 157/664m 112mv 11064tnl > The large cave
You are in the southeast end of a large cave. To the east you notice a
small tunnel.

[Exits: north east west]
A scale mail jerkin is lying on the ground.
A long spear leans against the wall.
Cervak the Cavalier of Legion is here.
A large hobgoblin is here wondering if it should tear you apart.

<394/404hp 157/664m 109mv 11064tnl > 1 cer
<394/404hp 157/664m 109mv 11064tnl > Your pain DISEMBOWELS Cervak!
Your pain DISEMBOWELS Cervak!
Cervak is DEAD!!
Cervak splatters blood on your armor.

<394/404hp 157/664m 109mv 11064tnl > get coins cor
<394/404hp 157/664m 109mv 11064tnl > You get 1238 gold coins from the corpse of Cervak.

<394/404hp 157/664m 109mv 11064tnl > l in cor
<394/404hp 157/664m 109mv 11064tnl > The corpse of Cervak holds:
(Glowing) an icicle
a hunter's knife
a small buckler
an old boat
a scale mail jacket
brass leggings
a pair of black-tear boots
a pair of black-tear leggings
an adventurer's knapsack
a girdle of giant strength
some arm plates of dark oak
a sharp shard of obsidian
(Glowing) shaman's staff
a camouflage tarp
a teeth necklace
a helm of dark oak
( 2) a bracer of dark thorns
a flail made of gold links
a leather whip braided with silver
a perfect potion of recall
a bowl of rice

<394/404hp 157/664m 109mv 11064tnl >
Cervak tells you 'Congratulations.'
  1. ruriror Log is - Ruriror 36 Vs. Cervak 32 -
    I was too busy shortening the GD log because it wouldn't post that I forgot to add a title
  2. Clifton Untitled log -
    Working on it..sorry.